Originally Posted by
Indus_Valley
Well Im looking forward to the upcoming things in tuskmod, like the better CAI and the seige escalation changes. Until then the dynamic garrisons add a great deal to the campaign.
The battles play out really well with the changes made. I'm usually immersed in the battle till the nail biting end, which is what we want.
Interestingly i m playing @CCR Critical Ranged Rebalance - which alters the ranged game. It doesn't conflict ith Tusk's changes which is odd becasue I thought Tusk changed trajectories and @CRR does.
In @CRR he goes for flatter, and I believe in tusk they are higher. I dont know why they don't clash, but it plays out well.
Edit to add ; Tuskmod also runs with a lot of stuff from Magnar , Sharpeyed ,and Blackberry too. They all do very slightly different things it seems which is great.