
Originally Posted by
Nestle
I'm considering trying to update the naval default stance to include a movement boost, but there doesn't seem to be a default naval stance in the effects bundle table, only an army one. And of course that would boost transport speed as well, but maybe that's better than nothing. I'm also thinking of removing the negative effects of double time and just using that, but then I'm not sure if the AI will benefit as well. My goal is generally to increase the speed of navies, and particularly to make them capable of defending against naval invasions, which they can't really do now due to too low of a speed, and a small zone of control.