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Thread: Freeze after turn ended

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  1. #1

    Default Freeze after turn ended

    Best mod ive played, but here is my problem. On turn 231 after i end turn and Gondor does its thing; the game freezes. The freeze appears during a Gondor unit defending (prior to sword clash) Minas Tirath. I'm forced to 'force quit'. I run windows 7, have turned off UAC, I run as admin, I deleted map.rwm. I run 3.2 and patched it. Also, the game is installed in 'Program files (x86)' if that makes a difference. Any suggestions are appreciated, thanks!

  2. #2

    Default Re: Freeze after turn ended

    Is Minas Tirith the last Gondor`s city? If it is, then there is a chance that Gondor is being destroyed, and when a faction is getting destroyed, then a script should kick in which spawns multiple stacks of Gondor units as to help the weakened faction survive. For some users this script takes a long time to kick in due to their processor "processing" the script.

    How long have you waited for the turn to end?

    Also, adding this red line to your TATW.CFG text file helps ( file is located in your M2TW/mods/Third_Age_3 folder ) :

    Spoiler Alert, click show to read: 
    [io]
    file_first = true
    disable_file_cache = true

    [log]
    to = logs/system.log.txt


    Save and Exit. Then end your turn and wait for 10 minutes.. Read a book, or make a cup of coffee or tea.

    If it doesn`t work, upload your savegame file so someone could test it.
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