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  1. #1
    Yava's Avatar Laetus
    Join Date
    Dec 2012
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    Noord Brabant
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    20

    Default super late era campain

    Is it posible to chance the mod so you start in a ere with muskets and late pikemen already unlocked?

    thanks for the help,
    Yava

  2. #2

    Default Re: super late era campain

    i am pretty sure there are submods for that try looking in the submods section

  3. #3

    Default Re: super late era campain

    I named my SS6.3 to teutonic for lancher use

  4. #4

    Default Re: super late era campain

    You can remove event requirements for any units in Medieval II Total War\mods\teutonic\data\export_descr_building.txt. Or you can go to Medieval II Total War\mods\teutonic\data\world\maps\campaign\imperial_campaign\descr_events and change the date for those event that allow you to recruit musket and pike units.

    You can change many things in M2TW by editing few text files.
    -export_descr_building.txt for changing building bonuses and what can be recruited and when.
    -descr_events for changing event dates
    -export_descr_units for unit stats
    -descr_start for changing starting positions

    theses are simple text files and are really easy to figure out. just make backup copies.

  5. #5
    Judeman266's Avatar Senator
    Join Date
    Mar 2011
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    Philadelphia, PA
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    1,030

    Default Re: super late era campain

    1.Load late campaign
    2. Go to SS6.3\data\world\maps\campaign\imperial_campaign. Save an original copy of descr_strat and descr_events on your desktop or another folder.3. You have to decide what year you want the campaign to start.
    3. Go to SS6.3\data\world\maps\campaign\imperial_campaign.
    4. Open descr_strat. Scroll down to start_date and replace the number with whatever year you want the game to start.
    5. Save and close descr_strat.
    6. Go to descr_events and change the events all the way up to the year the campaign begins to 0. For example, if you want to start your campaign in the year 1370, change all of the event listed that go up to 150 to 0. This activates all armor unlocks and troops unlocks to that respective year.
    7. Change all events after the start date to the correct number. For example, if your campaign starts in 1370 you have to change the timurids_invasion_warn to 10 instead of 160 since it happens in 1380. Repeat the process until complete for all events after the start date.
    8. Save descr_events and close it.
    9. Run your game and enjoy.

    Some side notes:

    Buildings will still be at the same level and there will be no citadels and few huge cities. This will slow down recruitment of the elite troops type of that era.

    Also your economy will still be small.


  6. #6

    Default Re: super late era campain

    You could try this and see if you it works for you. Pretty much does the same stuff as explained above and besides that makes cities developed and gives everyone more "modern" units. It's still very primitive and has mongols and william wallace etc. coming up so its far from perfect.

    http://www.twcenter.net/forums/showt...mpaign-for-6-4

    ps. sorry for shameless self promotion.

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