I realise that this game is a work in progress and I have the new patch 2.02. I would like to add this mod is great and your work is to be commended.
1. Testudo - Im sure I read somewhere on another forum that the Testudo could not be implemented as the game did not support it. Could this still be done even if it meant the extreme of a patch to the actually Medieval2 game files. I ask because when I was modding Farming simulator all the other modders told me I couldn't do a certain thing I wanted to implement as it was hard coded into the game, I eventually found a way round it.
2. Reforms - Marius reforms, I was looking on the battle browser for some early legionaries or the different cohorts you usually see in RomeTW 1 (don't have Rome2 yet) I cannot find any, there is however a load of units that seem to be from all over not just from Rome. Which brings me to my final question...
3. Custom battle units - When using middle or late unit selection, I get inundated with what seems like all the units in the game and its very confusing. I was selection an army for the Britons and I sure there where Indians, Egyptians and Africans. This may need looking at or at least explaining as its far to confusing for me to try and select troops. I understand that some of the Roman troops are AOR units but should there be that many? Maybe there could be a button to turn them off on custom battle.
(I think AOR units are units that are recruited locally and not trained by the faction?? I don't know ive seen it in a few mods recently maybe someone could explain)
Also the view of unit description needs looking at as I cant see what is displayed as its too faded it blurs in with the background.


















































