With the announcement of the new Total war, many of us are feeling either excited or disappointed. I happen to be excited, but my experience isn't justified, not yet. Creative assembly has let us know, that they wouldn't make a Total war Warhammer unless they had the manpower and funding to do their traditional total war and Warhammer at the same time. This puts people ate at an unease because...We dont believe it, we don't believe that CA is capable of producing a full fledged Historical total war game and Warhammer at the same time. And to be fair, they haven't really convinced me with the release of Attila, whether you like or didn't like Attila, Attila did not become the Standard bearer for Total war, Rome II still is(Because it is the most played total war game currently).
I will use the word feel, because it more accurately represents the current state of doubt i have. Not think, nor know.
I feel that if two big budget total war games are being developed at the same time eating up 50/50 of CA resources, that it can't be flushed out and great. I feel like one project needs to take the lionshare of focus, and focus is what i feel is currently lacking. We have Kingdoms,Arena,Alien,Warhammer,(unamed Total war game). So when Creative assembly tells us that we can rest easy knowing that nothing will hinder the development of the traditional Historical Total war game, i don't rest easier, in fact i become more alarmed.
But what does it all boil down too? What are the "anticipated cracks in the foundation". Innovation and stagnation. For Warhammer total war, i expect Innovation, i expect a game rich with new gameplay elements. What i don't expect however is size, replaybility and descent mod support. For the traditional total war i expect stagnation, i expect that instead of looking to the future as they did with Rome II, they will look into the past, they will look to Shogun2. Relatively smallscale,cheap but tried and true. And when most people sit there playing a version of Avatar conquest, people will say. "This isn't enough anymore"
For many years i have been a player as well as an advocate for multiplayer campaign. And the outcry for something more then 2-player MPC has been loud, not only as one of the most wanted features for Rome II. But as a concept, a natural step in Total wars evolution. Something many traditional players fear, "the shift", the shift into something Total war has never primarily been.... a multiplayer experience. But to me this is a blessing for the traditional player as well, as more focus is given to the Strategic aspect of the game, more focus is given to make it more intricate,harder and more balanced on the campaign map, to add further depth and make the game feel alive, to make it vibrate. I have experienced and seen this.(Praise jesus).
But with all these focus given to polish and sell the total war experience as it were 5 years ago, i ponder will we ever experience a new total war we will fall in love with? Or is this an experience to be watered down and sold to the masses.