Duneard captured.
Dwarves: https://drive.google.com/open?id=0B0...GVOS1RtRjhqX0k
Battle: https://drive.google.com/open?id=0B0...0w1MEhNaWNKLWc
Duneard captured.
Dwarves: https://drive.google.com/open?id=0B0...GVOS1RtRjhqX0k
Battle: https://drive.google.com/open?id=0B0...0w1MEhNaWNKLWc
Quite a bogus victory for Rohan, IMO. No big deal to lose Duneard though. I'm broke anyway. I just wish I wasn't victimized by a ridiculous AR result. Cavalry beating an elite orc bodyguard with a siege defense bonus...
Edit - maybe it's not so bogus on second look. But I can't really tell because the army composition isn't shown. I hate it when players hide that. I'm probably in the minority in that regard, but there you go.
Last edited by joerock22; October 29, 2015 at 04:21 PM.
Most Promising Youngblood TATW: Chieftain Khuzaymah
It was two general units. The result wasn't that ridiculous at all. In fact, I got a couple of victories with those two generals, although I know it may seem strange at first glance. I was mainly aiming at killing Ugluk and destroying your Barracks. Extra income is just an added bonuses.
Last edited by Adanedhel; October 30, 2015 at 04:22 AM.
Well, not destroyed, downgraded I should say.
Duneard is recaptured with overwhelming odds. The people of Dunland take heart in the reluctance of the Eriador commander to give battle, and his army's rapid retreat from our lands.
Mordor:
https://drive.google.com/file/d/0BwL...ew?usp=sharing
OotMM up https://drive.google.com/file/d/0B6H...ew?usp=sharing
I guess my time in this hotseat is almost done, I'm sorry to TheBlackWolf I wasn't able to turn Mordor's fate around, good luck taking victory for the orcs!
My impending doom https://drive.google.com/file/d/0B6H...ew?usp=sharing
Not your fault, dude. Thanks (and rep) for trying.
The orc armies continue to ransack the old realm of Arnor. Harad up
JW2_Harad_18.rar
I'm not sure themzr was notified so I have notified him myself. I will sub if we don't hear from him within 48 hours. Please notify the next player after playing your turn!!
Last edited by themzr; November 08, 2015 at 11:28 PM.
"I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion."
----- Alexander The Great
Rohan turn ready, but a weird thing happens after taking Mordor's last settlement in Mirkwood. Three half stacks emerge from the settlement out of the blue with elite units, such as Trolls, Black Numenoreans, and Uruks. The faction should be dead now since that was their last settlement. I can play my turn as it is and JWANT, after playing the Elves, can disband all those units and turn the faction rebel. Is that okay?
I've seen that before. It's an embedded script called "Survival of the Orcs" or something like that. The easiest way for JWANT as admin to resolve this might be to transport the Mordor stacks to the inaccessible region at the north of the map, then turn Mordor AI. He wouldn't even need to access Mordor's turn in order to do either of these things. Mordor should definitely be dead one way or the other, it's just difficult to kill them because of the script.