I just downloaded the Assembly Kit and have been going through the programs and files. I'm completely new to modding so I'm pretty confused. I haven't been able to find a tutorial to help me so I'm hoping someone here can help me. I would like to make a few very small mods and upload them to the Worskhop for others to use.
The first thing I want to do is make a mod that removes Mercenary Onagers from the AI or from the game completely. I want to do this because I think they are messing up sieges. The AI recruits them and then assaults on the first turn so we never get to experience defensive siege escalations. CA made them more expensive to recruit in a patch, but since the AI has so many funds I don't think this solved the problem. I'm not even sure if the AI has to pay upkeep on its troops.
The second thing I want to do is make it so scenery objects like wood fences, stone walls, baskets, and stalls etc do not explode when units run into them. I've never liked how those things are destroyed by units running into them. It looks very goofy to me.
The third thing I want to do is rename Army Integrity to Army Morale. The reason I want to do this is because as far as I can tell the only factor involved in this mechanic is morale. So I think that would be a more accurate description.
The fourth thing I want to do is make a mod that removes all Fire Ships from every faction except the Eastern Roman Empire. I think this would be much more historically accurate.
The fifth thing I would like to do is make a mod that changes the friendly fire cylinder hitbox to be the same height as the normal cylinder hitbox. I've no idea why they made the cylinder bigger for friendly fire. I think it's the main cause of the excessive friendly fire in Attila.
The sixth thing I would like to do if possible is make it so ships can block strait crossings. Currently armies can pass right through ships that are sitting on a strait crossing. I'm not sure if this is possible to do with modding, but I'm just putting it out there in hopes that it is.
The seventh thing I'd like to do is make a mod that adds more torches to units in night battles. Compared to Barbarian Invasion I think the lighting in night battles is lacking.
Note that I think some of these ideas have been done in more comprehensive mods already, but none of them separately. I personally think that mods should be as modular as possible. I don't like the all or nothing approach.




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