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Thread: Is it possible to change how confederations work?

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  1. #1

    Default Is it possible to change how confederations work?

    Confederations were introduced in Rome 2, but the way they worked never made much sense to me. In real life a confederation is like a group of independent entities that work together in a common cause. In the game though it was just like conquering except through diplomacy. The individual factions just ceased to exist. This is just fundamentally wrong in my opinion. That is a peaceful annexation not a confederation.

    If possible I would like to see confederations changed to be more realistic and interesting. The way I think they should work is that it would be an alliance system between 2 and more factions. If one faction was attacked then all members would be called to defend it. If one member attacked an enemy then all members would be called to attack. Or something similar to that.

  2. #2

    Default Re: Is it possible to change how confederations work?

    As far as I can tell that's how a normal Military Alliance works, you just have to put out an Alliance Target

  3. #3

    Default Re: Is it possible to change how confederations work?

    Quote Originally Posted by Dravkon View Post
    As far as I can tell that's how a normal Military Alliance works, you just have to put out an Alliance Target
    No, a Defensive Alliance or Military Alliance is between two factions. What I'm saying is a mutual defense and/or offense pact between more than 2 factions.

  4. #4
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Is it possible to change how confederations work?

    That's basicly making that day's EU something, well not a bad idea tbh, but idk if it's possible..
    Last edited by SharpEyed; May 08, 2015 at 06:27 PM.

  5. #5
    Foederatus
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    Default Re: Is it possible to change how confederations work?

    I like the idea, but it seems to the work of core game system (so CA), not coverage of modding.

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