Hey guys,
I barely notice that yellow - transparent movement area, especially when it's a winter
(Same for battle map red-transparent range area actually)
Where we can change it?
Or any1 can make a mod for it?
Hey guys,
I barely notice that yellow - transparent movement area, especially when it's a winter
(Same for battle map red-transparent range area actually)
Where we can change it?
Or any1 can make a mod for it?
Hmm.. okay related values are under campaign_variables, but there is no certain color, all are mix of blue, red and green
It seems to use RGBA color space to describe a color - http://en.wikipedia.org/wiki/RGBA_color_space
You can use the Edit Colors function of windows paints to easily see that is the color exactly for each combination of RGB numbers.
Then you can easily tweak the alpha value to mod the transparency.
Windows paint seems to using RGB, not RGBA (complex paint tools like Photoshop, GIMP are using RGBA, but Windows paint is still a very simple tool), so I guess it is equivalent to 100% alpha (no transparency).
But, wikipedia explains enough about the alpha value, to test it by 'mod it and see whats happens' approach.
"The alpha channel is normally used as an opacity channel. If a pixel has a value of 0% in its alpha channel, it is fully transparent (and, thus, invisible), whereas a value of 100% in the alpha channel gives a fully opaque pixel (traditional digital images). Values between 0% and 100% make it possible for pixels to show through a background like a glass (translucency), an effect not possible with simple binary (transparent or opaque) transparency. It allows easy image compositing."
For example, campaign_variables ID 297 is 'display_zone_of_control_interior_alpha' with value 0.15. What will be happen if it is modded to 0.5 or 1.0 ?