I think Magic will fit quite well in Total War.
A lot of the abilities that we have in Rome and Attila already feel like magical effects you just turn on.
But perhaps what I'm more interested in is if there'll be any room for counter-magic gameplay in Warhammer. It's cool to blast armies, but sometimes I think it'd been advantageous to use the power of your magi to screen your advancing infantry from enemy magical spells instead in the case of a siege for instance.
spells combined with counter spells is something I feel could make a much more deeper and complex magical system.
I can also think of perhaps a category of tactical but non-harmful spells, like creating magical fog to hide your unit movement, which I feel could be cool and add yet a third dimension to any magical system.




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