Originally Posted by
HigoChumbo
I'm a player and I dig it. Maybe you should say, "some players". Most players like simplistic games, quick matches, quick high reward with low effort and time spent, etc. Do you want TW made for Call of Duty fans? I can tell you one thing. It will be profitable as hell. But that's about it.
(Most) players don't like consequences. That's why most players play Call of Duty and not... say Europa Universalis 4. That does not mean all games have to be like CoD. I think it's a good incentive to give the player the ability to think, to judge, to choose by himself, to figure out if the risk is worth taking. I always have Quake 3 for when I want my mindless, quick run & gun fast fun, but I want to sit, relax, think and enjoy my strategy games every now and then as well.
(Most) TV audiences seem to hate nature or history documentaries. That does not mean they have to turn all programs into Jersey Shores because they are way more popular.
And I do think it's about change. Many players would have to change their mindset, but they would eventually get used to it. When I first started playing Europa Universalis after coming from Total War, I would just invade everything I could and quickly conquering everything around me. When I started having constant nationalist and religious rebellions and tons of countries joining into coallitions against my aggresive expansionism, I started to reap the consequences. At first I did not enjoy it, those rebels and coalitions were buzz killers, but now it's grown on me and I actually like that kind of campaign miles better than TW's.
I prefer having to plan in advance every step, to judge the benefits and consequences, to survive... rather than just painting the whole map red one siege at a time.
I don't know about you but I don't want TW to be turned further into a casual franchise. I like casual games, but we have tons of those, and I'd rather have the few kind of "niche" franchises we still have to stay niche. It's fun to use one's head every now and then. And there IS randomness already in Total War. For instance, agent percentage rates, and I imagine combat is done with some kind of dice rolls (I'm just guessing here though). That does not mean they have to make the entire game random, but a few random bits could be a nice touch.
* And I would argue that players don't like randomness when one of the most popular games right now is a game of chance such as the card based Hearthstone. And let's not even mention Poker or the very reason why Las Vegas even exists.
Hah, and yeah, given that the main dish of Warhammer's trailer is a Chaos Lord of Change, and that the words "our rules have changed" were mentioned, one could argue that change randomness have a quite big chance to be in this time ^^