
Originally Posted by
Genghis Skahn
One of my few house rules is that I rarely, if ever(unless for expediency with auto-resolve) assault cities. I pretty much exclusively starve them out unless the city is totally defenseless, of course.
There are two reasons for this:
1)I hate M2TW sieges, they're just so messy and unwieldy(especially those ridiculous invisible spaces between buildings that pretty much makes using formations in cities impossible). Therefore, I lose much less troops by fighting their starve-out sallies instead.
2)It allows the CAI ample time to recruit a rescue force, and in my experience it reliably delivers in that regard, so long as you give them enough time.
Give it a try if you're looking for some big battles from the AI. You might find yourself outnumbered and have to retreat, even. z3n has suggested in the past that the M2TW CAI isn't smart enough to know how to properly respond to well-performed blitzing(like bringing a stack by sea to a coastal/island city, sacking it, and then leaving before they can muster up reinforcements). That problem, as we all know, can technically be treated with some good ol' fashioned stack-spam IMO...But we all know how stack spam is. It can get really really old, fast.
Regarding the OP cavalry discussion:
I would also suggest that the problem is compounded by, IMO, the M2TW engine's love of all things cavalry. It's no secret that infantry performed much more excellently in RTW. In EBII a few bogged down lightish(not paper thin, mind you) cavalry units can actually stay(without recharging) in a melee with Batoroi/Gargokladioi and even win, given they aren't flanked by something else(note: they probably could not do so with spearmen, but this wouldn't happen against EBI swordsmen, since cavalry had little staying power). Source: fought a rebel army with tons of Akus Eporedoi in it; stationed all my swordsmen on my right flank in the corner of the map thinking it would be enough, but no, the many cavalry units overwhelmed the sword using units without needing to recharge(and when I tried to rescue my swordsmen and flank them with my FM+his support cav, he got fukt by their sheer numbers as well). Anyhow, the point is, I've always found cavalry in M2TW to be OP compared to like every other unit type.
I should note that I'm not really complaining about EBII swordsmen--infantry in EB is rather good, it's just that I've found M2TW cavalry to be a bit naturally OP.
That's my two cents, anyways.