Please increase the number of stacks of the remergent factions. Make them more likely to remerge even if the region is under control. Make the game more unpredictable and challenging.
When a faction remerges they are way too weak. It would be nice to see them rising up with full stacks like at least 4-5+ stacks. Force the occupying empire to retreat. I dont know how that script works, but I would say it would be nice to see them as a new power in the region. Give them more stacks if necessary weaker units, but give them more units. And preferably would be nice to see this happen more often, like make their last capital city more likely to revolt even if you have troops in it.
In MTW1 it had the reemergent factions too, with the last heir, with huge stacks appearing out of nowhere. It was a big adrenaline rush. It was such a good mechanic. It basically renewed the game and this new faction could basically take over everything, which actually makes it more realistic and closer to what happened in history when a faction rised out of nowhere, and big decadent empires would meet their end. In MTW1 nothing was more exciting than seeing a once dead faction rise again with huge stacks and taking over everything in their sight, going to war both against you and against other AI's.
Please EB2 staff, if you can implement something like this, it would be so cool. It would basically make the game more unpredictable and tense.
Make factions rise up again even if randomly. Make them strong, and challenging. Make them a true threat to the AI and the player.




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