
Originally Posted by
Pooploop
I think I mentioned this before, but will the EB2 team ever consider to take advantage of the armor upgrade mechanic of MTW2? NOT, and I repeat, NOT for the sake of actual bonuses to defense or performance for the units BUT for the sake of actually changing the LOOK or "skins" of a singular unit within the game? For example - I'd like to focus on the Romani horse bodyguard. As of the time I'm writing, and as I'm aware of - the Consular bg look like Camillan horsemen: tiny breastplates, short spears, and shields of the old hoplite variety. When one gets to the Polybian era (and the Polybian event) the Romani have a better equites class more suited to shock rather than skirmish: equipped with mail, Boeotian-style plumed helms, longer spears, and a more encompassing theuros shield. However, because MTW2's engine cannot switch the bodyguard unit of a faction mid-game, the consular warriors still LOOK like the now "old-style" Camillan horsemen. How can this problem of inconsistency be remedied? Well, with the armor upgrade, one can apply it to that bg unit and CHANGE the look to a Polybian heavy horseman while still in essence the same bg unit! This can be further applied to the late game, when the Romani have developed a new Marian-style heavy skirmisher cavalry, and once again the bg unit looks old-fashioned. As armor upgrades have several levels, you can apply it again and make your bg unit match the military fashion of the period! Another example would be the Saka and Sarmatian bg's. As of the start of the campaign they look like the best each faction has to offer, but in later decades when cavalry barding (meaning the cataphract fad) starts to become more popular, as well as heavier armor for the rider, won't those bg's look archaic compared to those cataphract units? WELL, with the armor upgrade applied one can give new SKINS to those bg's to make them LOOK like cataphracts but are still the same bg unit. The whole gist of the armor upgrade is to CHANGE the LOOK of units mid-game.
To add to that however, one can also use this armor upgrades to have a SINGULAR unit LOOK relevant throughout the whole EB2 time period, therefore freeing up more slots for more units. An example would be the Romani trio: principes, hastati, and triari. Instead of making separate units to represent those three in both the Camillan and Polybian periods you will only need one set for all time! Let's look at the principes in the Camillan period with his non-gladius blade and tiny breastplate. Now with an armor upgrade (and weapon upgrade) applied which the team may only allow after the scripted Polybian event, that SAME principes unit will now have mail and a gladius blade; thus LOOKING like a polybian-era warrior! Also armor and weapon upgrades add to stats, so that principes unit not only looks Polybian, he fights Polybian as well, better and stronger.