
Originally Posted by
Genghis Skahn
Here's the part where you (or someone else) tells us noobies how to change that there projectile fade time. I love your suggestion, but I want to try it out for myself!

Originally Posted by
QuintusSertorius
The file in question is the data\descr_effect_impacts.txt - you're looking for the fade_time under arrow, javelin and soliferrum impacts.
The key is "play_time". Fade_time determines the "visual fade" (how long it takes for the projectile to become transparent; 0 would make it disappear instantly).
Arrows were originally set at 5 minutes (play_time 300) in the initial release of EBII and are now set at 10 seconds (play_time 10) which is a bit fast for my liking but much better than 300! However, most of the javelins are currently still set at "play_time 1000" which is 16 minutes. In other words they are still permanent.
I have found that changing "play_time" to 9 seconds for javelins is more than enough to not break immersion while boosting performance tremendously. In the case of arrows, I recommend increasing the current value to 20 (play_time 20). For reference, in Vanilla M2TW, the arrow play_time was 5 seconds.
I kindly request that the devs consider making this a default change to help improve performance during battles. In the meantime, anyone who wants increased performance can also do the following steps manually (it only takes a moment!):
Step 1: Under ...\Mods\EBII\data folder, open the file descr_effect_impacts.txt using "Notepad++" (I recommend not to use regular Notepad, it may corrupt your save game)
Step 2: Search for the following entries and replace them as directed:
Code:
FIND and REPLACE ALL: "play_time 300" change to "play_time 30"
FIND and REPLACE ALL: "play_time 200" change to "play_time 9"
FIND and REPLACE ALL: "play_time 1000" change to "play_time 9"
To increase arrow time from 10 seconds to 20 seconds, search for the line effect_set arrow_impact_ground_set and replace:
Code:
"play_time 10" to "play_time 20"
Hope this helps people boost their FPS!