Page 10 of 13 FirstFirst 12345678910111213 LastLast
Results 181 to 200 of 246

Thread: Imperium Romanum - Roman Civil War Mod (Based on DBM)

  1. #181
    KEA's Avatar Senator
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    1,104

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Thank you.

  2. #182

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Eh whenever I start the .bat file the mod starts but there's an endless black screen loading.
    I'm pretty sure I extracted it into a good place(mtw2/mods) and all other working mods are there.

    EDIT: Also there was no problems during download or extraction.

    EDIT2: After reeboting, the mod starts but every campaign crashes.
    Last edited by The Despondent Mind; August 21, 2015 at 03:39 AM.

  3. #183
    KEA's Avatar Senator
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    1,104

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Log?

  4. #184

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Maybe I am forgetting something, but I can't find any file in the logs folder.

    NOTE: On my other PC, the mod works ( it's OS is W7 while on this it's W8.1 but that didn't cause problems with other mods)

  5. #185
    KEA's Avatar Senator
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    1,104

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    No idea what that could be.

  6. #186
    GROB's Avatar Civis
    Join Date
    Mar 2015
    Location
    Michigan, USA
    Posts
    103

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    hi, Kea, can you reupload your mod? The Gamefront parts are broken and the Mega parts are also broken. I would really like to try this mod out. Thanks!

  7. #187
    _Tartaros_'s Avatar "Harzschütze"
    Join Date
    Aug 2009
    Location
    kvet.lɪnˌbuʁk
    Posts
    4,492

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    mhh, all three different downloads are working fine.

  8. #188
    GROB's Avatar Civis
    Join Date
    Mar 2015
    Location
    Michigan, USA
    Posts
    103

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Quote Originally Posted by _Tartaros_ View Post
    mhh, all three different downloads are working fine.
    Hi Tartaros, files #3 and #4 are not found at Gamefront. When I use the other link, after downloading them, I get missing files on some of them.

  9. #189
    _Tartaros_'s Avatar "Harzschütze"
    Join Date
    Aug 2009
    Location
    kvet.lɪnˌbuʁk
    Posts
    4,492

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    i have used the mega link.
    if some files are missing, i would suggest a redownload only from one source

  10. #190
    KEA's Avatar Senator
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    1,104

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Yes, please use the mega DL

  11. #191
    GROB's Avatar Civis
    Join Date
    Mar 2015
    Location
    Michigan, USA
    Posts
    103

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Thanks KEA, for the info. BTW, when will we see your P2 mod? I'm loolking forward playing that mod.

  12. #192
    KEA's Avatar Senator
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    1,104

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Not too soon. I have just completed the Last Kingdom mod what is still in need of testing and polishing. After that I'll return to PI2

  13. #193
    isa0005's Avatar Campidoctor
    Join Date
    Jan 2008
    Location
    Australia, Victoria, Melbourne
    Posts
    1,582

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Quote Originally Posted by KEA View Post
    Not too soon. I have just completed the Last Kingdom mod what is still in need of testing and polishing. After that I'll return to PI2
    Last Kingdom mod? Do tell!

  14. #194
    KEA's Avatar Senator
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    1,104

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Quote Originally Posted by isa0005 View Post
    Last Kingdom mod? Do tell!
    http://www.twcenter.net/forums/showthread.php?t=631966
    TLK - Britain Submod

  15. #195

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    This is a great idea! A 3rd century mod for M2 is an awesome way to start again playing this game!

    Is it finished as it is, or are you planning to further develop it?
    Last edited by Spartan 666; November 01, 2015 at 07:48 AM.


  16. #196
    KEA's Avatar Senator
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    1,104

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Quote Originally Posted by Spartan 666 View Post
    Is it finished as it is, or are you planning to further develop it?
    I am planning a Late Ancient version. The original board game this is based on has a couple of very interesting scenarios on the Migration Period. But this indeed requires a complete new game because I need other units, such as those of IB2, and new faction and cultures.

  17. #197
    demagogos nicator's Avatar Domesticus
    Join Date
    Jul 2010
    Location
    Slovakia
    Posts
    2,418

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Quote Originally Posted by KEA View Post
    I am planning a Late Ancient version. The original board game this is based on has a couple of very interesting scenarios on the Migration Period. But this indeed requires a complete new game because I need other units, such as those of IB2, and new faction and cultures.
    That sounds exciting, I quess it may be worth to wait for the realease of IBFD2 which will hopefully be in the foreseeable future and than submod it.

  18. #198
    AntonioHundangir's Avatar Tiro
    Join Date
    Nov 2013
    Location
    Histonium, Regio IV Sabina et Samnium
    Posts
    235

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Why in late republic era, like marius vs sulla, or caesar vs pompeus, or antonius vs octavian, there are imperial legions with gallic helmets, and not only republican cohorts, with montefortino and other so?

  19. #199
    KEA's Avatar Senator
    Join Date
    Apr 2012
    Location
    Germany
    Posts
    1,104

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    Quote Originally Posted by demagogos nicator View Post
    That sounds exciting, I quess it may be worth to wait for the realease of IBFD2 which will hopefully be in the foreseeable future and than submod it.
    Definitely. I need their units to get that one on the road.

  20. #200
    AntonioHundangir's Avatar Tiro
    Join Date
    Nov 2013
    Location
    Histonium, Regio IV Sabina et Samnium
    Posts
    235

    Default Re: Imperium Romanum - Roman Civil War Mod (Based on DBM)

    It's normal guys, that sulla defeated mitridates, and all pontic lands, become sulla's? (that's in 5-6 turns, the first turns)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •