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Thread: [Submod] AOPK 3.0: The Kings Beyond the Wall

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  1. #1
    Drazule's Avatar Campidoctor
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    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    I would if I had a better understanding of who has what in their rosters. I don't suppose you could implement a special Skinwearer General with shields?

    Also, do you still have your Lannister lore in? The one where one son takes The Rock, one marries a Stark, and one joins the Reynes?

  2. #2
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Quote Originally Posted by Drazule View Post
    I would if I had a better understanding of who has what in their rosters. I don't suppose you could implement a special Skinwearer General with shields?

    Also, do you still have your Lannister lore in? The one where one son takes The Rock, one marries a Stark, and one joins the Reynes?
    WoIaF doesn't illuminate any particularly good stories for the Lannisters during this time period so I was thinking I'd leave it in. Most other places are getting overhauls though (I may leave Arryn and the Ironborn).

  3. #3

    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Thanks for the answer.
    Also the Stark Household Guards of Age of Petty Kings 1.0 were pretty good and I liked the description.
    Are they still in the game?

  4. #4
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Ummm, which Household Guards are you referring to? I think you're thinking of WTW 1.0.

  5. #5

    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Sorry,I was referring to Winterfell Guards,not your mod.Sorry.
    Will each mayor house Star,Arryn... will have household guard?
    If you want help creating a description to the units just tell me. Is the least I could do to help.

  6. #6

    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Maybe gonna change the marrying system in mod?


    Because there is no bloody meaning for the factions who are bond by marriage,
    To fight each other after few turns of their new alliance..

  7. #7
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Honestly there's only so much I can change from the M2TW engine in the time I have, so I'm focusing on what I feel are the most important elements and shooting for a release this summer. Still, anyone is free to submod AOPK so if people want all these requested features they need only make them .

  8. #8

    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Quote Originally Posted by AdmiralThrawn View Post
    Honestly there's only so much I can change from the M2TW engine in the time I have, so I'm focusing on what I feel are the most important elements and shooting for a release this summer. Still, anyone is free to submod AOPK so if people want all these requested features they need only make them .
    Certainly you're right!
    Of course it is not the most important thing for the game,
    And the M2TW engine sucks!


    I know that you doing the best you can in the least possible time,
    And the most important thing is that Summer is Coming..

  9. #9
    Drazule's Avatar Campidoctor
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    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    I want fully playable sea battles and 40 factions + 21 rebel factions. Did I mention 256 units in the game and 20,001 campaign map models?

  10. #10

    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Last edited by Maniatis1453; May 26, 2015 at 05:43 PM.

  11. #11
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    Summer is coming for you. I'll be working.

    You'll get your with with the 250+ units though. They won't all be "unique" (every faction has levies), but the final version should have close to 300 units.

  12. #12

    Default Re: [Submod] Age of Petty Kings 2.0 - Unit Cards preview on Page 5

    this and armour upgrades should be awesome... having some unarmored militia upgrading to mail armour and fancy helmets would be awesome

  13. #13
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Age of Petty Kings 2.0 - Ironborn and Vale Preview in OP

    Unfortunately, like I said earlier, having those sort of features is unfeasible for this project seeing as it currently contains hundreds of units in over different 40 rosters.

    The good news, though, is that I've just posted a preview for the Vale and Ironborn (in the OP), and I've already finished the Riverland rosters. At this point I just need to finish Dorne, do some major unit re-balencing, and we'll be well on our way to completion. Definitely expect a release in early summer.

  14. #14

    Default Re: [Submod] Age of Petty Kings 2.0 - Ironborn and Vale Preview in OP

    Admiral you are blessed by the Old_Gods and The_New

  15. #15

    Default Re: [Submod] Age of Petty Kings 2.0 - Ironborn and Vale Preview in OP

    Hey admiral!!!
    I recently watched the modders on modding video on youtube and you seem like a awesome guy Thankyou for putting effort into this mod and I can't wait until release as it eases the wait for version 1.0 of westeros TW.
    Appreciate all the work and Great job!!
    EDIT: Just want to know if the mod is set during the early phases of the andal colonisation\conquest or before (after the long night during the age of heroes) Just out of pure interest.
    Last edited by trooper007; May 29, 2015 at 08:10 AM.

  16. #16
    Drazule's Avatar Campidoctor
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    Default Re: [Submod] Age of Petty Kings 2.0 - Ironborn and Vale Preview in OP

    Trooper, the mod takes place during the Andal's conquest of Westeros. The Andals, and thus The Seven, have conquered all of the south and have pushed the first men into the Riverlands which are divided. Its more around the time of Nymeria's landing than the Age of Heroes.

  17. #17

    Default Re: [Submod] Age of Petty Kings 2.0 - Ironborn and Vale Preview in OP

    Okay, so only recently the andals landed? and have taken the reach, westerlands, stormlands and the vale? Okay I get it now Thanks for the info man, really appreciate it
    Last edited by trooper007; May 29, 2015 at 10:22 AM.

  18. #18

    Default Re: [Submod] Age of Petty Kings 2.0 - Ironborn and Vale Preview in OP

    Awesome! You are doing a spectacular job.

  19. #19

    Default Re: [Submod] Age of Petty Kings 2.0 - Ironborn and Vale Preview in OP

    Happy new Month Admiral & all the Thrawn_Team of AOPK!!!

  20. #20

    Default Re: [Submod] Age of Petty Kings 2.0 - Ironborn and Vale Preview in OP

    Where have I been lately. I totally missed playing MTW2 for about a year now. This is exactly what I have been looking for.

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