I feel like each campaign where I am a Barbarian Kingdom or Norse I end up doing roughly the same thing: take Britannia, tech up, build trade jetties, push back out. I started noticing this after just my 2nd campaign as one of those groups. I mean, after you learn how the Huns are scripted to take shape in the East, you really have little incentive to head that way (Dacia/Thrace area in particular). And going East or South right away is viable but likely to extend an exposed flank into an area where some other faction will suddenly declare war as soon as you need to replenish units. So the natural course is to take the Britannic isles, especially because you can take the southern part of Britannia from the WRE and gain a diplo boost as you do it.
For kicks and giggles, sure, it's probably doable to push in any direction with the Barbarian Kingdoms and the Norse. But if the point is to minimize casualties and headaches, it seems to me like taking Britannia and teching up is the most effective way to play it. At least since the Celtic DLC Britannia is harder to take and more interesting to fight (thanks to the Celtic rosters). Which helps. But if you can clear Britannia, it's basically inevitable that you'll win so long as you play even remotely conservatively and take few risks. Britannia is just never really threatened again in my campaigns once the natives are defeated.
The one exception to all this is the Franks. The Franks can pretty much move into Gaul and do just as well, using the channel to guard one flank and the Rhine to help block the rear a bit.
But everyone else it just seems benefits most from going to the island-of-never-getting-attacked-from-the-continent. I almost never see armies come across the Dover straits at Pas-de-Calais (or whatever it was actually called back then). I do see them, sure, but it's just very rare. So, I've taken to even uprooting some of those Northern European factions, starting a migration, and taking WRE's Britannic settlements immediately, in some cases even making alliances with the Celts from all the diplo boosts I get fighting the WRE.
In the end, I guess my thought on this is that the Huns need to have a little bit of randomization when played by the AI. Not that I want them to necessarily go into the Sassanids and attack them every other game. But just a little more randomness as to where they come through and set up in Europe. Maybe sometimes they aim for the historical point in Dacia/Thrace or whatever, then other times aim to go more northerly, and other times head more southerly into Greece or Italia. But right now, they basically shut-down Dacia/Thrace for you unless you like making things unnecessarily hard (which can be fun from time to time, admittedly).
With the other factions (WRE, ERE, Great Migrators, Eastern, Nomads) there's a bit more openness to what makes sense to do. I've seen really clever WRE strategies where someone abandons half the map and heads to Carthage, or Iberia. I've seen ERE strategies that vary as well. And the Huns can be played in a number of ways. But as for the Barb Kingdoms and the Norse, I've seen fewer clever strategies and have found from my own experience that the campaigns with those factions often go sort of the same way for me.
Thoughts? I hardly consider myself a great player, but I'd noticed my tendencies with the Barbs and Norse and kind of thought it was strange. In R2, I know I did the same thing on occasion, but I feel like in R2 I far less frequently turtled in Britain since usually the Iceni were established by the time I could get there. And in R2, once the Iceni were established, it was actually an uphill struggle because the AI Iceni just camped and built stacks it seemed while waiting for someone to attack.




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