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  1. #1

    Icon14 [RELEASED] KLA's Faction Leaders Mod 1




    KLA's Attila - Faction Leaders Mod (Kings & Emperors)


    This is a reskin started faction leaders - kings and emperors.

    In Vanilla version of the game faction leaders look strange. Some of them look like ordinary soldiers (for example, Frankish leader).
    I decided to change them.

    New faction leaders have changed elements - helmets, caps, armors, clothes, shields. I added my own reskins.
    I made a lot of changes based on historical sources. Following are some of the changes.
    You will find lots of forgotten by CA elements such as bronze muscled cuirass and pteruges for Roman Emperors.
    The leader of the Alans is no longer Germanic. He looks like a nobleman from Sarmatian tribe.
    Bahram IV - Sassanid king now has light skin and a hairstyle for Sassanian coins.
    Vandals leader doesn't look like a standard warrior, because he has now a helmet and armor.

    Change is much more. I wrote them in detail in the preview.



    DOWNLOAD

    Steam
    http://steamcommunity.com/sharedfile.../?id=434433302

    Total War Center
    http://www.twcenter.net/forums/downl...o=file&id=4182

    Mediafire
    http://www.mediafire.com/download/y4...eaders_Mod.rar



    PREVIEW


    Sassanid Empire:

    - changed color's skin to a lighter;
    - added hairstyle known from coins and art;
    - changed the color of the clothes




    Eastern Roman Empire:

    - added Roman cap, depicted in the art of the late emperors;
    - changed armor from scale (lorica squamata) to muscular bronze cuirass;
    - added pteruges;
    - added historical 'tunica manicata';
    - deleted trousers;
    - added greaves




    Western Roman Empire:

    - changed helmet from poor legionary helmet to historical officer's helmet with jewels;
    - changed armor from 'lorica hamata' (chainmail) to 'lorica squamata' (scale);
    - added pteruges;
    - deleted 'phalara' (from early Roman Empire period);
    - added historical 'tunica manicata';
    - added greaves




    Alans:

    - changed helmet from Germanic spangenhelm to Sarmatian scale type;
    - changed armor from light chainmail to lamellar and heavy chainmail;
    - changed beard from Germanic to eastern style;
    - added greaves




    Huns:

    - changed armor from leather to more majestic lamellar;
    - changed belt;
    - changed color of tunic from grey to white - Attila is a king




    Visigoths:

    - changed Germanic helmet style;
    - changed cloak from leather to more majestic type;
    - changed tunic pattern;
    - changed belt;
    - deleted greaves




    Ostrogoths:

    - changed helmet from Germanic spangenhelm to Romano-Gothic type;
    - changed tunic pattern;
    - changed beard from 'Spartan' type to Germanic;
    - changed trousers




    Vandals:

    - added helmet with nasal;
    - added chainmail;
    - changed trousers style;
    - changed shield's color




    Franks:

    - changed helmet from poor leather stype to iron Germanic type;
    - added chainmail;
    - changed tunic pattern to more majestic type;
    - changed belt;
    - changed trousers style




    Burgundians:

    - changed helmet from animal pelt to elite Germanic spangenhelm;
    - changed scale armor style;
    - changed belt;
    - deleted greaves




    Alamans:

    - changed from crown to helmet with jewels;
    - changed tunic pattern to more historical;
    - deleted greaves




    Ebdanians:

    - added iron helmet;
    - changed cloak to more Celtic style;
    - added Celtic tattoos;
    - added Celtic bracelets;
    - deleted tunic
    - deleted chainmail;
    - changed trousers pattern to more historical




    Caledonians:

    - added headband;
    - deleted chainmail from earlier period;
    - deleted hand protectors;
    - deleted trousers (basad on historical sources with Celtic naked legs in that period)




    Picts:

    - changed trousers style to historical Celtic checkered style;
    - changed color of tunic and shield




    Danes:

    - changed Vendel helmet style to more majestic;
    - added bearskin cloak;
    - added gambison;
    - changed chainmail style;
    - changed belt;
    - added arm protectors;
    - changed trousers pattern




    Jutes:

    - added wolf pelt;
    - changed trousers style from Scythian to Germanic




    Geats:

    - added Vandel helmets with chainmail mask;
    - added gambison;
    - changed poor leather armor to chainmail;
    - changed belt;
    - deleted greaves




    Saxons:

    - added majestic cloak;
    - changed belt;
    - changed trousers pattern




    Have fun!
    Last edited by KLAssurbanipal; April 29, 2015 at 06:27 PM.

  2. #2

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    This is amazing, love that wolf mask on Jutes

  3. #3

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    These look amazing.

    Would it be possible to make a 2D compatible version?

  4. #4

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Thank all of you for your comments and opinions on my mod. New Mediafire link was added.

    Next version with many changes will be in next week:
    - new look of heirs, too,
    - 2D portraits (family tree, units cards)
    - changes of some leaders (new shields patterns, ERE leader's hat replace to helmet, etc.),
    - new, better colors of clothes for all leaders,
    - delete Geat leader's 'second' helmet from battle.



    Quote Originally Posted by Delicate Strawberry View Post
    These look amazing.

    Would it be possible to make a 2D compatible version?
    Quote Originally Posted by AnthoniusII View Post
    Damn I had 2d option for characters and seamed that the mod did not work....
    Can you add the 2d expansion my friend?
    Also a golden helmet with perls would be more apropriate for ERE emperor. We know that ERE emperors shown their riches in every aspet!
    Yes, of course. Next version will include 2D portraits.



    Quote Originally Posted by Marthenil View Post
    One thing I would like to draw your attention to, the Geats leader. He's wearing a helmet and holding another helmet in his hands. Helmetception?
    Quote Originally Posted by Fedual View Post
    - The leader of the Geates both has a helmet on his head and holds a helmet in his hand, it looks odd
    Quote Originally Posted by Laeg View Post
    Love the mod. Two things:

    Just to add on to the extra helmet with the Geats issue. If you go to the Summary Tab, the helm then is just floating about:

    http://steamcommunity.com/sharedfile.../?id=431361396
    Quote Originally Posted by Anieu View Post
    I'd like to reiterate on the Geat issue. The two helmets issue is fine by me (holding one while wearing another) but it's unfortunately not that simple. While attacking in auto-resolves the helmet is seen randomly flying around in arcs around the leader's area. Another issue of this is in the Faction Summary page while the leader poses, a random low-tier helmet blocks the front of his face and clips with his arm and sword slightly. If this can be fixed it would be nice as the mod is a phenomenal breath of fresh air into the stale faction leaders characters.
    Quote Originally Posted by miTo82 View Post
    Wow, that Looks great! But there is one illogical thing:

    The Geat faction leader now wears a helmlet with the "chainmail face protection", BUT in his right Hand he is holding another helmlet. I am not very experienced with ancient armor, but I think wearing two helmlets is not very favourable in combat :-P

    Although I think thet the geat faction leader has the coolest head of all the leaders in the game and you cant see it anymore because of the new helmlet... =)
    It's my mistake. I added the same model to battle as campaign menu. I will delete this helmet from battle and will leave it in campaign menu.



    Quote Originally Posted by Beorix View Post
    Overall a nice work , but i have the same remark as above, plus :
    - Caledonian leader now don't look anymore as a King, rather like a simple peasant !
    I will change Caledonian leader. He will get armor and probably helmet.



    Quote Originally Posted by Jin- View Post
    Mediafire link is dead

    Like all except ERE
    Quote Originally Posted by Fedual View Post
    - Please change the cloth hat on the Eastern Roman Emperor to something else, or have him wear nothing at all on his head
    Quote Originally Posted by Noif de Bodemloze View Post
    I like most of faction leaders skins except ERE faction leader... I don't like his hat. :C
    Quote Originally Posted by Beorix View Post
    - ERA Emperor wears a muscular cuirass ,is that historically correct/plausible at this period ? his hat is horrible as well :p

    Eastern Roman Emperor based on historical sources. Hat is historical, too. I am sure that I will change Eastern Roman Emperor in next version, because most of you don't like his hat. I will add him diadem or helmet. Western Emperor has helmet so probably I will choose diadem.
    Probably I will leave bronze cuirass because it's a majestic element and late emperors used it, too. Lamellar armor is used by other leaders like Hun and Alan.

    In actual version I based on this cap:

    http://www.thehistoryblog.com/wp-content/uploads/2014/02/The-Tetrarchs.jpg
    http://thelosttreasurechest.files.wordpress.com/2011/04/richard-hook-showing-roman-warriors-of-the-praetorian-guard-under-the-emperor-septimus-severus-in-the-1st-and-2th-century-ad.jpg
    http://images.tinypic.pl/i/00663/xqrpnlji7pnn.jpg




    Quote Originally Posted by Verzione View Post
    Great mod!

    I have a question though. Could you maybe make an individual download for each faction leader so we could choose which one(s) to have?

    Cheers
    Yes, I will do it with next version.



    Quote Originally Posted by Baron Ace View Post
    yeah the new faction leader reverts to the old clothes with your mod too
    Quote Originally Posted by Laeg View Post
    Secondly, this is the sad part. Once the original leader passes, the heirs don't get to keep these updated uniforms. Reverts to vanilla on heirs.
    Quote Originally Posted by Ministry View Post
    Great mod indeed! May I suggest a KLA Faction Leaders and Heirs Mod next? The issue with the leaders is that they die too soon (Dag for example) and then the heir is boring looking (Stilicho for example). After they die, your good work goes with them, let it continue!
    Quote Originally Posted by police55 View Post
    Would it be possible to make the armor for heirs?
    Quote Originally Posted by Baron Ace View Post
    i say its useless to even try at the moment because when the starting faction leader dies the new one just gets the generic clothes again. dont know why.
    Yes, I will do it. I will release an improved version in next week. I will do that after the death of the leader - another leader will also have a new look.



    Quote Originally Posted by SharpEyed View Post
    Cool mod, good job

    Thou I didnt like some but they are surely more realistic now, also these are only for starting leaders i guess?

    Lastly, Geats are not Christian (at start anyway) but the Faction leader has "Gammadion" on his shield, i think it should be removed from there.

    Have a good one
    Yes, they are more historical, but some things need changes, too.
    Sure, I will change Geat symbol.



    Quote Originally Posted by Penda the Mercian View Post
    True þæt^

    Also, I noticed that the Saxon leader now has a blue tunic, could you change the cloak and tunic to be green like before?

    Anyway, great mod!
    Saxon leader didn't have cloak before. I added him blue cloak, because dress and cloak in one color to overlap.



    Quote Originally Posted by almas1985 View Post
    Thank You
    Very Nice Mod

    I'm an Iranian and in our Historical references, Color of Sassanian Clothes are Red.
    Yes, of course. I used Vanilla factions colors and only replaced them. Sassanians are blue/green in Vanilla.
    In next version I will add completely new colors for all leaders.



    Quote Originally Posted by Biennius View Post
    Very nice mod indeed KLA. The alan leader looks amazing!

    Is there a turorial or step by step guide on how to do this wich you can point me to?
    Quote Originally Posted by Biennius View Post
    Does anyone know of a tutorial on how to do this?
    There are tutorials: http://www.twcenter.net/forums/forum...-and-Resources
    If you won't find what you want I will help you.



    Quote Originally Posted by Glycerius View Post
    The hat Arcadius wears in the modified version of him is characteristically Late Roman, but green seems a bit uncertain. I mean there were circus factions at time, and wearing the colours of the Greens would have enraged the Blues. The gangs associated with them were needed to keep order in Constantinople.
    It's light grey, not green. I used Vanilla colors. In next version I will make completely new, better colors.



    Quote Originally Posted by Ireland View Post
    While using this I find that my ebdanian leader has his arms out to the side while standing still on the campaign map. Fixable?
    In my game Ebdanian leader works fine. Probably I lost some changes after saving pack in public version. I will fix it.

  5. #5

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Quote Originally Posted by KLAssurbanipal View Post
    Yes, of course. Next version will include 2D portraits.
    Thank you

  6. #6

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Quote Originally Posted by KLAssurbanipal View Post
    Eastern Roman Emperor based on historical sources. Hat is historical, too. I am sure that I will change Eastern Roman Emperor in next version, because most of you don't like his hat. I will add him diadem or helmet. Western Emperor has helmet so probably I will choose diadem.
    Probably I will leave bronze cuirass because it's a majestic element and late emperors used it, too. Lamellar armor is used by other leaders like Hun and Alan.

    In actual version I based on this cap:

    http://www.thehistoryblog.com/wp-content/uploads/2014/02/The-Tetrarchs.jpg
    http://thelosttreasurechest.files.wordpress.com/2011/04/richard-hook-showing-roman-warriors-of-the-praetorian-guard-under-the-emperor-septimus-severus-in-the-1st-and-2th-century-ad.jpg
    http://images.tinypic.pl/i/00663/xqrpnlji7pnn.jpg
    Perhaps you could model it on the diadems from the Colossus of Barletta or this bust from the Louvre, both of which are assumed to be of Theodosius II? It's a little later than the game's start date, but not by a lot, and it has the benefit of being both much closer to the time period than the Tetrarchs or Septimius Severus and a toned-down appearance of your original version for those who are bothered by it. Also FWIW, according to one of the sources I'm using, the diadem would be gold, at least for triumphs. I don't know what it would look like for everyday use and/or leading a battle, but it seems befitting of a richer, ascendant ERE.

  7. #7

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Quote Originally Posted by KLAssurbanipal View Post

    Eastern Roman Emperor based on historical sources. Hat is historical, too. I am sure that I will change Eastern Roman Emperor in next version, because most of you don't like his hat. I will add him diadem or helmet. Western Emperor has helmet so probably I will choose diadem.
    Probably I will leave bronze cuirass because it's a majestic element and late emperors used it, too. Lamellar armor is used by other leaders like Hun and Alan.
    Oh cool, I didn't know that diadems were an option in the game. I looked for them in the models pack file and didn't find any diadems: are you making your own or did you find one in there? They're much better than the strange, early-era wreath that vanilla uses.

    Honestly I think both the Western and Eastern emperors should wear diadems. If you look at all their coins and everything, Honorius and Arcadius are basically consistently portrayed with diadems. Sculptures too, and with Honorius even the more modern traditions of painting show him wearing a pseudo-crown.

    These two guys are basically the most unmartial emperors they were, and so they should look the part.

    Anyway, just my suggestion! Put the diadem on whichever you will, it'll be cool to see it on even one of them.

    Now I'm very eager for the new version.

  8. #8

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Quote Originally Posted by KLAssurbanipal View Post
    Thank all of you for your comments and opinions on my mod. New Mediafire link was added.

    Next version with many changes will be in next week:
    - new look of heirs, too,
    - 2D portraits (family tree, units cards)
    - changes of some leaders (new shields patterns, ERE leader's hat replace to helmet, etc.),
    - new, better colors of clothes for all leaders,
    - delete Geat leader's 'second' helmet from battle.
    How is the new version coming along KLA?

  9. #9

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    wow! thats really great work, def going to use this. is there any way to show how you did this? i tried to make some changes to the faction leaders myself but they would revert to the generic armor when a new leader would emerge, would you know why?

  10. #10

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    yeah the new faction leader reverts to the old clothes with your mod too

  11. #11

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    .

  12. #12

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Sorry about the empty post, can't delete on tapatalk apparently...

    Great work!

  13. #13
    miTo82's Avatar Libertus
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    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Wow, that Looks great! But there is one illogical thing:

    The Geat faction leader now wears a helmlet with the "chainmail face protection", BUT in his right Hand he is holding another helmlet. I am not very experienced with ancient armor, but I think wearing two helmlets is not very favourable in combat :-P

    Although I think thet the geat faction leader has the coolest head of all the leaders in the game and you cant see it anymore because of the new helmlet... =)

  14. #14

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Quote Originally Posted by miTo82 View Post
    Wow, that Looks great! But there is one illogical thing:

    The Geat faction leader now wears a helmlet with the "chainmail face protection", BUT in his right Hand he is holding another helmlet. I am not very experienced with ancient armor, but I think wearing two helmlets is not very favourable in combat :-P

    Although I think thet the geat faction leader has the coolest head of all the leaders in the game and you cant see it anymore because of the new helmlet... =)
    True þæt^

    Also, I noticed that the Saxon leader now has a blue tunic, could you change the cloak and tunic to be green like before?

    Anyway, great mod!

  15. #15
    Beorix's Avatar Tiro
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    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Overall a nice work , but i have the same remark as above, plus :
    - Caledonian leader now don't look anymore as a King, rather like a simple peasant !
    - ERA Emperor wears a muscular cuirass ,is that historically correct/plausible at this period ? his hat is horrible as well :p
    Last edited by Beorix; April 22, 2015 at 05:39 AM.

  16. #16
    Verzione's Avatar Miles
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    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Great mod!

    I have a question though. Could you maybe make an individual download for each faction leader so we could choose which one(s) to have?

    Cheers

  17. #17

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)


  18. #18
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Cool mod, good job

    Thou I didnt like some but they are surely more realistic now, also these are only for starting leaders i guess?

    Lastly, Geats are not Christian (at start anyway) but the Faction leader has "Gammadion" on his shield, i think it should be removed from there.

    Have a good one

  19. #19

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    Nice job

  20. #20

    Default Re: [RELEASED] KLA's FACTION LEADERS MOD (reskinned started faction leaders for campaign & battles)

    2 complaints only:

    - Please change the cloth hat on the Eastern Roman Emperor to something else, or have him wear nothing at all on his head

    - The leader of the Geates both has a helmet on his head and holds a helmet in his hand, it looks odd


    Other than those two things it is an amazingly well done reskin!

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