The ERE's faction trait "Economic Powerhouse" (5% interest each turn) is the most unbalanced game element I've seen so far and I think it's blatantly overpowered. If you can save enough, it basically balloons your treasure to absurd levels. The Sassanid's puppet state bonus income is good in the beginning, but cannot reach the escape velocity of the ERE's bonus.
For example, I'm at 420 AD (VH) and I already have over 1 million profit per turn! I tried building a lot of armies and churches, but I only reached 67k expenditure per turn, which is a drop in the bucket compared to the income.
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