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Thread: (REQ) Remove cheesy "death" faction trait from Atilla hordes

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  1. #1

    Default (REQ) Remove cheesy "death" faction trait from Atilla hordes

    I am trying to do this as it is, but I really cannot stand how cheesy the AI is stopping replenishment with horde stacks that are in outskirts of my provinces where no one ever goes....yet they somehow seem to paralyze my entire kingdom with a "magic" aura. It is in no way realistic, the huns did not have magic powers. And futhermore to disrupt my empire they would have to be in a POPULATED area not some 1/4 horde stack who dips his toe over the line into my territory. Pretty frustrated with this in particular, the Huns are cheese through and through but for them to be able to stop army replenishment with no risk to themselves is utter BS.

  2. #2
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    Default Re: (REQ) Remove cheesy "death" faction trait from Atilla hordes

    Quote Originally Posted by Mhydrian View Post
    I am trying to do this as it is, but I really cannot stand how cheesy the AI is stopping replenishment with horde stacks that are in outskirts of my provinces where no one ever goes....yet they somehow seem to paralyze my entire kingdom with a "magic" aura. It is in no way realistic, the huns did not have magic powers. And futhermore to disrupt my empire they would have to be in a POPULATED area not some 1/4 horde stack who dips his toe over the line into my territory. Pretty frustrated with this in particular, the Huns are cheese through and through but for them to be able to stop army replenishment with no risk to themselves is utter BS.
    That's not unique to the Huns, basically it just represents them keeping new recruit from random ass farms and such from traveling to your army, and in a game sense makes it so a beaten army can't refill it's numbers immediately without having to cut it's losses, combine units and hire mercs.

  3. #3

    Default Re: (REQ) Remove cheesy "death" faction trait from Atilla hordes


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