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Thread: scripting.lua

  1. #1
    Domesticus
    Join Date
    May 2010
    Location
    Ferrara, Italy
    Posts
    2,175

    Default scripting.lua

    Hi everybody!


    How do I add the units at the beginning of the campaign (mod "LME")?


    Where should I enter (in that position) the lines of command in the file scripting.lua?

  2. #2
    Domesticus
    Join Date
    May 2010
    Location
    Ferrara, Italy
    Posts
    2,175

    Default Re: scripting.lua

    Who can help me?

  3. #3

    Default Re: scripting.lua

    Steph already replied in the other thread I believe

  4. #4
    Domesticus
    Join Date
    May 2010
    Location
    Ferrara, Italy
    Posts
    2,175

    Default Re: scripting.lua

    Okay for his mod, not for this mod!

  5. #5

    Default Re: scripting.lua

    The method is exactly the same. Just change the unit names by looking into the units_stats_land table

  6. #6
    Domesticus
    Join Date
    May 2010
    Location
    Ferrara, Italy
    Posts
    2,175

    Default Re: scripting.lua

    I tried but it does not work.


    Sirilion, write the lines of command that I try.

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