Hi guys,
I see a lot of threads where players are looking for tips to improve their play. Usually the tips are something a long the line like; "swords => spears, spears => cav, etc. Or something like; Put a champion in your army to boost your experience. While these tips are most certainly useful, I feel that most players who visit these forums are decent enough players to get all the basic strategies. Therefore I thought it might be nice to start a thread with some more advanced tips be it General or faction specific to optimize your campaigns. Anyone who got something useful to share feel free to put in your thoughts.
- How to get the best out of replenishment: Of course you can improve replenishment by various General traits and army traditions. But do you also know that being garrisoned in a town as well as mustering troops gives you a bonus to replenishment? So if your army took a big hit and you are able to get to a town, buy some troops, or ideally both you should do it. What I usually do is buy one of the cheapest unit available and disband it the next turn and than repeat the process. This way your forces should be up at full strength in no time.
- Bow ships, the key to a successful Coastal assault: You can take out an undefended town (or even a defended town for that matter) with a relatively small fleet. The thing is, while at sea, bow ships can replenish their ammo which means they have an infinite amount of it. Combine this with the fact that most units can't get to them and this gives you a huge advantage. First thing to do is kill the towers with your artillery ships because they will kill your ships in no time. Only kill the towers that can actually reach your ships since 95% of the battle will be fought on the beach you can ignore the rest of them. Better to use your remaining ammo on any ranged units the enemy might have. Now you park your bow ships as close as you can along the coastline of the town (don't actually disembark though) They will start firing on the enemy and most units can't do anything about that. Sometimes the enemy will walk out of range of your ships. Don't worry, just embark a single unit to lure them back. The AI will smell an easy kill but will get hailed with arrows. It will take long but it's worth the effort. after a while the last units usually give up and walk out of the city => Easy win
- Making use of the sea: You know how you rather not have your land units on sea because of sea attrition? There is a flip side to that story! Winter attrition which happens every other 4 turns and eats up your troops does not apply to sea regions. So if I have to walk my Huscarl army from Scandza to Spain and make camp every other 4 turns because it's winter, I can just as well take them to the sea and not be affected by it at all. Of course keep an eye out for enemy fleets which they still are very vulnerable to.
I have some more though but unfortunately I have to go to work, will post more in a few days!




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