Attila just really shows up how fubared Rome 2 was with its city building mechanic.
I remember in that crappy game, nothing really made much sense and I would almost randomly pick anything just to stop illogical rebellions, before finally giving up. I`ve noticed while playing Attila, I`m not having that horrible confusion. Most buildings make sense and have a direct positive or negative effect which you must decide on.
It`s just a heluva lot more straight forward. Just saying.




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