I 'm looking for some advice/suggestions on how to capture Erebor.
In my Rhun campaign I have eliminated Dale, and I am besieging Erebor. However, I cant ever take the the place by assualt. At first it works like normal: I encircle the town and wait, and 1 turn before they starve and the City falls, they mount a sally to break the siege lines. So far so good. The problem is I cant win the fight. If I auto resolve I lose badly. If I manually fight the battle, they don't actually leave the depth of Erebor even though they are supposedly sallying out to defeat the siege and avoid starvation. So I have to go in after them, and tactically... Well lets just say it's an absolute horror show.
The dwarves field mainly melee infantry, and during most battles I defeat them using armies composed of 5-6 fast skirmish units, 2-3 archers, and 5 -6 cavalry. I use fairly standard tactics - I maneuver my cavalry so I can charge their ranged units and disrupt their formation. When they send melee infantry to try and engage, I retreat, and once they turn and start heading back to the main force, I hit them from behind. Meanwhile my javelin skirmishers and archer units attack them as they try and close the range (I typically focus all ranged fire on the 1-2 closest units) and then retreat when they get to close. Basically I use fast ranged infantry to run them around, and heavy cavalry (mainly my horde of generals) to charge them from the rear and flanks.
Most of the time these tactics and this type of army works. Assaulting Erebor though, is completely different tactically, and is unique from any other siege I've conducted. You have to go down hill in a confined space and assault them essentially head on. There is almost no room to maneuver - I don't have the space to deploy heavy cavalry, so I don't bring them. I prepare and use an army composed almost entirely of infantry, mainly archers and javelin throwers, but with a few spear units, and a single mounted general unit.
It goes fine at first. I creep down until I have a few units in range and shred them with javelins, and then rinse and repeat. Eventually though I run out of ammo, and I realize I'm totally screwed. At this point I have one tactical option - send my loyal clansman straight down the meat grinder. Which being the hardened warlord that I am, I don't hesitate to do. They fight well enough, and even go beard to beard with the big stuff, the armored heavy infantry the dwarves love so well, but the physical constraints of the place make it nearly impossible to come at them with more than two to three friendly units per enemy unit at a time. There is no way to locally concentrate my force, so I basically just have to slug it out toe to toe. Naturally, I eventually bog down, and then stop all together. And then time runs out and the battle is over. Losses are very even at about 800 each, and the battle ends is a draw.
And a draw would be fine, except that it resets the siege clock. And that gives them 6 more turns until they have to sally forth again. And even though they never broke the siege, and thus should be nearly dead from hunger, they are able to recruit more heavy infantry form inside Erebor. And of course the units they recruit are heavy armored infantry. Now I applaud the AI programming. The fact that they don't sally out and instead make you come in after them is genius.I would totally do the same thing. It's basically the only scenario where their almost total reliance on slow heavy infantry isn't tactical suicide. And the very concept and character of the action seems in character, if you know what I mean. However, I do have a problem with the fact that they can reset the siege timer that way AND still recruit new elite units at a seemingly normal rate. And of course normal seems shockingly fast, in this type of situation
"OMFG! How can they 900 hundred of those bastards again so soon?"
Seemingly the only option is to go back down in there with fire and sword and wipe them out to the dwarf, but I honestly wonder if I can even form an army large enough to be capable of doing that, given the unit size limits in the game and the type of units I am using.
Maybe I'm missing something.
I'm sure someone has taken Erebor by assault. What did you do? Has anyone had them actually come out of the mountain and fight when they sally forth the turn before the siege timers hits zero?
Does anyone have any suggestions or bright ideas?




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