So I came across a player who spammed me archers that appears to have sniping abilities in multiplayer. Seriously, this kind of ability is one poorly thought out, too arcadey, unrealisticly piece of crap feature that has introduced in all the list of abilities. So here's my story;
First I lay my army in a fashionably stunning formation(lol) while in deployment phase, (Imagine the map with light forrest and hills) Then I noticed my opponent's army is not visible so I moved up my entire army, and still wondering around the battle map but still can't see my enemie's army. That time I realized that my opponent use the Celtic DLC that has most of it's units can freaking do guerilla deployments! (which is another issue that I will limit on dicussing further!). Still iv'e been wondering the battle map for quite some time then suddenly the battle starts with my enemy pouring missile archers on mine. However I can't fire back on his Archers because it has those damn so called "sniping ability" thing that will be remain hidden while firing, which is overly unrealistic! What Kind of army cant see (and can't fire back!) a whole army of archers that is pouring waves and waves of arrows with just 100 meters away from them?!?! This needs change!
However now, I can much understand if those "sniping" archers will only limit to half or less than it's original army size to simulate real snipers from the ancient world, lets say from 160 to 80 much better if less and has more loose spacings than regular archers. Much also better if they could use trees and sniping ability will only be toggable if they are in that kind of place. But it's not, it's disappointing to say that sniping ability can be used anywhere and at any terrain as long as they are not spotted. If you think that sniping ability should remain with any terrain, there should be at least a counter for them instead of rushing your units just to be able to take damage on them. For example, All archers should have the ability to blind fire anywhere depending where the player points it, Much similar to the feature when rallying units for generals. You still would not see the sniping archers even on flatlands but at least it can be countered by blind firing, which is much more realistic.
So what do you think?







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