Hey. I've played total war for many years, especially med 2, and I like to think I'm pretty good at the game. Maybe a bit too good as I can't think of a grand campaign I haven't won before gunpowder got invented. The last 2 years I won all my campaigns before the Mongols even arrived, and if I tried I would hold the whole map before that.
Anyway enough bragging :p The problem I have is that I don't know how gunpowder units work. I've started a Spanish campaign in the Americas kingdoms campaign
The campaign an sich is going great but I have not found any use for my musketeers yet. In field battles they can barely do any damage before the enemy routs (seriously do natives have 0 morale?) and my mercenary native archers do more damage and do it faster. And in city assaults they just fire sooooooo slow and deal barely any damage. They can't fire over walls and really I barely use them there (the ones I got for free, can't recruit them yet).
Now for cannons. Those things are useful for taking cities a turn earlier and they don't slow you down on the campaign map thanks to the movement bug exploit. But on field battles? They are terrible at hitting moving enemies and they're extremely vulnerable to the enemy. Even if they don't have cavalry, the unarmoured natives can almost outrun your cavalry on foot. On the field they barely do damage and are very vulnerable so I often just leave then behind to just re-attach them to the army after the battle.
I think musketmen should be better than native archer mercenaries but in my experience they're way worse. Am I doing everything wrong or are they just?




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