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Thread: [Request] Settlement only mod! Or at least more AI settlement.

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  1. #1

    Default [Request] Settlement only mod! Or at least more AI settlement.

    Does anyone pine for the days where the enemy AI, once it had successfully sieged your settlement, would actually take the settlement?

    Well I certainly do! It seems now, in Attila more than ever, that the AI would much rather sack, raze or liberate than take over a profitable settlement. This is ludicrous and preventing empires from being built.

    I propose a mod that lets the AI only settle, or at least 85% of the time, with a very small possiblity of razing, sacking or liberating.....

  2. #2
    Junaidi83 de Bodemloze's Avatar Dont Mess With Me
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    Default Re: [Request] Settlement only mod! Or at least more AI settlement.

    Try mine, i already reworked the AI design in 3.3 Version , similiar like your describe
    Modding is like accursed wine, you try a sip and you ended empty the whole glass
    Under Proud Patronage of Shankbot de Bodemloze

  3. #3

    Default Re: [Request] Settlement only mod! Or at least more AI settlement.

    Quote Originally Posted by Junaidi83 de Bodemloze View Post
    Try mine, i already reworked the AI design in 3.3 Version , similiar like your describe
    Yeah I use your mod (assuming its the aggressive CAI mod), but have been using the 3.2 version and noticed that, though it is a thousand times better than Vanilla, the AI still loves to liberate and sack more than it settles. I was really looking for a settlement only mod.

    Still, I will upgrade my version of the CAI mod to 3.3 and see the effects. Thanks dude, great mod by the way, really saved the game for me which was otherwise very inactive and boring.

  4. #4
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: [Request] Settlement only mod! Or at least more AI settlement.


    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
    Rainbow Darling rainbows Darling. Darling Rainbows!!!!!
    but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
    Hey Sparkle Sparkle Sparkle!
    https://www.youtube.com/watch?v=LDULtV9U2kA
    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  5. #5

    Default Re: [Request] Settlement only mod! Or at least more AI settlement.

    Quote Originally Posted by Karnil Vark Khaitan View Post
    Thanks but I'm already using a similar mod. I find the AI will often settle devastated / razed regions actually. But when it comes to taking settlements by force, it's always sack or liberate or raze.

    I specifically want a mod that only allows settlement like the old TW games. I have not seen the AI amass more than 10 territories in all my time on Attila so far, and that's very rare. 90% of the factions, even the supposedly big ones, have one or two territories at most. We seriously need to change this game so the AI can actually invade someone's land with the intention of permanently taking it.

  6. #6

    Default Re: [Request] Settlement only mod! Or at least more AI settlement.

    Quote Originally Posted by barry12 View Post
    Thanks but I'm already using a similar mod. I find the AI will often settle devastated / razed regions actually. But when it comes to taking settlements by force, it's always sack or liberate or raze.

    I specifically want a mod that only allows settlement like the old TW games. I have not seen the AI amass more than 10 territories in all my time on Attila so far, and that's very rare. 90% of the factions, even the supposedly big ones, have one or two territories at most. We seriously need to change this game so the AI can actually invade someone's land with the intention of permanently taking it.
    Then you really should use Better Aggresive AI 3.3. Sack option is for nomads there. In my campaign, WRE started expanding, as they have lots of armies, but most of the time they spent simply sacking, not (re)taking settlements.

  7. #7

    Default Re: [Request] Settlement only mod! Or at least more AI settlement.

    Yes 3.3 made the difference i think. In two turns yesterday I saw a lot of settling!

    Still, might be a good independent mod idea for someone regardless.

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