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March 22, 2015, 08:07 PM
#1
Tiro
How does recruitment work in this mod?
I notice it is much slower than in vanilla. Like the next Hearth Watchman will be available in 11 turns the next Huntsman in 12.(right after completing that building in a conquered Rhun settlement) What factors affect this? Will anything besides building the next barracks/range/stables help? Thanks.
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March 23, 2015, 06:00 AM
#2
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March 23, 2015, 06:15 PM
#3
Tiro
Re: How does recruitment work in this mod?
Ok thanks, I was wondering if culture played a part other than the requirement for troops. But tombs are too expensive to build frequently if they won't help much.
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March 23, 2015, 06:44 PM
#4
Re: How does recruitment work in this mod?
Beside making units avilable, the culture level have impact on public order.
If the settlement have other cultures in, there will be more unrest, and vice versa a settlement with high level of your culture will have a low level of unrest due to culture.
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March 23, 2015, 07:32 PM
#5
Tiro
Re: How does recruitment work in this mod?
I do build standing stones everywhere but I don't think I will have enough gold to build many tombs. There are so many other things I need. I have to built at least one level 3 port so I can get ships to ferry troops south from Esgaroth.
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