Started a Vandal campaign not to long ago and have finished the campaign as Visigoths, Huns, ERE, WRE and Sassanids.
But this time, in the middle of my campaign after sacking half of Gaul, sacking Northern Italy and settling in 2 provinces in Southern Spain I have completly lost all motivation to continue this campaign of mine. The reason for this being the upcoming DLC. I never had this issue in Rome 2... yes essential parts of that game were also strips off before release, but during campaign I never had the feeling that one faction was actualy completly missing from the game. Now in my Vandal campaign I feel that through the Celts missing, I am missing an essential part of the expirience.
When the game was released the first campaigns that I finished was the WRE and Sassanid campaign. My reasoning for that being that the WRE campaign would get significantly harder in the future due to more hostile barbarian faction being unlocked via DLC and receiving the major faction buffs. So when I played through the WRE campaign in the first week after release I didnt have to deal with powerfull central Germanic Kingdoms such as the Alemans, I didnt have to deal with a powerfull Suebians faction, the Celts werent as threatening as they probably should have been, only one nomadic faction truely represented a thread and I didnt have to think much about a potentialy threatening invasion from Africa.
I had similar reasoning behind playing the Sassanid campaing through that early. Once more eastern factions will be made playable via DLC the Sassanid campain will become alot toughter to beat. Once the Armenians receive major faction buffs they will probably declare independence and so will the Parthians. Abasgia I believe will also become a major faction and will as such make the Sassanid campaign aswell as the Alans and ERE campaign harder. Adding to that there are the Magyars who has a nomadic faction are obviously going to made playable and are obviously situated and positioned to initialy spend the first 30 turns of the campaign raising hell in northern Persia and the Caucasus.
But now with the Celtic DLC approaching I am just thinking "Wait... This is not supposed to be how things work!? Hell, I am using DLCs to cheat!" And yeah. Thats ritty much the way it is... The Celts, the Nomads, Armenians, Africans, Suebians and you name it. With all of them being bland and unthreatening an essential part of the game expirience is missing. And weirdly enought this is the first time I feel like this. I played Shogun 2 without DLC and it was just as fun in those first months after release than it is now with all DLCs.
There is an inherint design flaw here through the concept of cutting things out of development for the purpose of properly integrating them later: It feels incomplete.
I would usualy be angry about so many DLCs in the first few weeks of a game, but the reason I am looking forward to them here is not because I like this DLC policy, but because I want a completed game expirience that I feel simply isnt there yet. And that really bugs me. I actualy feel like quiting the game and returning to playing it once all DLCs have been released.
And I think CA should seriously reconsidere it`s DLC policy. If you sell a game that feels incomplete because some that are factions meant to be made playable via DLC are not even fleshed out a bit for the purpose of encountering them as an AI faction it really doesnt satisfy and motivate to continue playing. I am only one consumer, but I cant be the only one who is currently considering if he should only buy a future tw game 5-8 months after release so he can have the full and complete game expirience.
Your thoughts?




Reply With Quote






--------> 




