Results 1 to 2 of 2

Thread: How to mod agents movement points?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default How to mod agents movement points?

    I would like to disable agent movement points, which in essence disables all agent activities on the campaign map to reduce turn times. I hope this can be save game compatible. Any ideas? Thanks.

  2. #2

    Default Re: How to mod agents movement points?

    Quote Originally Posted by Antairez View Post
    I would like to disable agent movement points, which in essence disables all agent activities on the campaign map to reduce turn times. I hope this can be save game compatible. Any ideas? Thanks.

    You can extract the agents_tables from the data.pack and import this into your_name(mod).pack. You can disable the agents bij Cap 0 or change move_points (lesser idea) to or make them unplayable

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •