In Attila, we now can withdraw from a siege assault battle and get a "draw" battle resolution with siege still in place. This allows for options to reduce walled settlement defenses while laying siege. Here are some tips to take maximum advantage of this:
- Have 1 onager in your siege army
- On the very first siege turn, assault
- Take the onager off fire at will and approach the towers you want to destroy setting up right outside the range of the towers; the closer you get, the higher the accuracy of onagers
- Burn the towers you want to destroy; on a lucky assault, can destroy 3 towers + make a wall entry point with a single onager
- Withdraw from the battle but make sure you onager leaves first or at least, not the last; if the onager is the last to withdraw, the defenders get to capture it
- Rinse repeat on the next turn to destroy whatever else you need to destroy before properly assaulting
- The above does not work against the largest civilized walled cities as their towers regenerate between turns even if the settlement is under siege
Alternatively, you can auto-resolve sieges against garrisons. The auto-resolve does not take wall defenses into account properly and gives an easy way to sack walled settlements fast.
Withdraw-assault-withdraw can be repeated as many times as you wish on the same turn with a fleet. So, if you feel like burning, with a fleet you can level a walled settlement within one turn before going in for a kill (on the same turn). This is an exploit though.




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