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March 14, 2015, 08:10 PM
#1
Laetus
Kokiri and other factions unable to have priests?
Hi guys,
I'm not sure if this is a bug or not (probably not since I'm modifying files), but I noticed that, once I modified the export_descr_buildings.txt files to allow various factions to build priests, factions like Gerudo, Kokiri, Gohma are unable to have priests recruited at all.
What I'm doing, specifically, is going into export_descr_buildings.txt and adding the line "agent priest 0 requires factions {blah,blah,blah,factions-to-insert}" to the religious buildings in the game. Some factions seems to add priests (they use gray models since they don't have their own, which is fine), but others simply do not have priests to recruit for some reason.
I don't remember this being the case a few updates ago (game version 3.6 specifically didn't seem to have this problem) when I edited these same files to give every faction its own religious agent, so I know something changed in some file outside of export_descr_buildings.txt that caused this, but I'm not sure which one. so I am wondering if any of you would happen to know, off hand, any files associated to agents such as priests that could potentially block certain factions from ever getting their own priest? I've Google'd for the answers, but I'm having a difficult time finding the exact thing I'm looking for.
Also, The version I encountered this on was version 3.7 + 3.7.1 + Community Patch 6. I also just recently upgraded to 3.7.3 just in case there was some kind of fix, but the problem persists.
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March 15, 2015, 05:15 PM
#2
Laetus
Re: Kokiri and other factions unable to have priests?
I found out what/where it was that I needed to edit in order to get the priests to appear for the factions that don't have them. So, for those of you who may be wondering/searching for those answers, here are those files:
descr_character.txt
descr_model_strat.txt
descr_character.txt - You'll need to edit this in order to help make the character recruitable for you faction. In here, search for priest and look down the list. If your faction does not have a priest that you can recruit, simply copy one of the entries and change it accordingly. For the kokiri, I copied an entry with the Orthodox priests and changed the faction to "kokiri". The lines look like this:
faction kokiri
dictionary 2
strat_model orthodox_priest ; default model
strat_model orthodox_bishop ; medium level priest
strat_model orthodox_patriarch ; advanced priest
descr_model_strat.txt lists the models/textures you will be using for certain characters. In our case, we want priests to show up and not look gray-scaled, so in here, look for the lines for priests (they should be under the commented out PRIESTS comment in the document) and then add your faction and the model texture it uses. You should try to use the textures that fit the strat_model in order for it to work right. So here is the line I used to make the model not look gray for the Kokiri:
texture kokiri, models_strat/textures/orthodox_priest_byzantium.tga
I'm sure there are other files that are necessary or other stuff such as their character page pictures and recruit pics, but this should be good enough to, at least, get priests to be recruitable for factions like Kokiri or the Gerudo and have them look textured. If there is something else that may needed edited or other ways to do all this, feel free to post it and let others know.
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