Here is a list of (mostly campaign) changes that I've discovered, that need to be fixed by mods
- artillery (esp that of ships) accuracy divided by three
- defensive might of WRE increased (not likely to revolt internally)
- Increased WRE access to foederati (auxiliaries)
- Ostrogothic subjugation by huns at start of campaign
- steppe mercenaries not available in europe. (until v. late tech)
- ostrogoths and visigoths not allies at start
- All "english" regions to rebel as Britain faction, not roman rebels
- AI not destroying settlements anywhere near as often as they currently do.
- AI resettling desolate lands
PS in the meantime, if anyone knows of a specific mod that fixes any of these, please let me know.




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