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  1. #1

    Icon8 Climate change broken ?

    Is it just me or is the climate change feature broken or at least utter silly?
    I've been playing Attila in for the most part it has been an enjoying experience BUT this climate change thing is driving me crazy!
    Just look at this...
    Click image for larger version. 

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    This is a picture from my current game 201 turns in and it's just dumb..
    I'm no history expert but I didn't know that the world went completely inhabitable for 100 years...
    This destroys the game for me..
    Is there any mods out there which fixes this and does someone agree with me ?

  2. #2

    Default Re: Climate change broken ?

    there are mods for this look in the mod section, i dont like this either, some regions in my opinion shouldn't be affected by climate change at all - Egypt, Carthage, Iraq,.... and some others should drop fertility by just a bit (regions around Mediterranean)
    War is Hell, and I'm the Devil!

  3. #3
    Primicerius
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    Default Re: Climate change broken ?

    Winter is coming!...

    - Ned Stark, visiting CA studio

  4. #4

    Default Re: Climate change broken ?

    Quote Originally Posted by Slaists View Post
    Winter is coming!...

    - Ned Stark, visiting CA studio
    This board game from a generation ago based on the fall of the empire used a similar concept. The top rows of hexes becoming uninhabitable as the game progresses. Even the Huns behavior is similar with the Huns only scoring points for destroying others rather than occupying land. So it appears two major strategic Atilla TW concepts simply follow this board game.
    Proculus: Divine Caesar, PLEASE! What have I done? Why am I here?
    Caligula: Treason!
    Proculus: Treason? I have always been loyal to you!
    Caligula: [laughs insanely] That IS your treason! You're an honest man, Proculus, which means a bad Roman! Therefore, you are a traitor! Logical, hmm? Ha, ha, ha!

  5. #5
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: Climate change broken ?

    Quote Originally Posted by wulfgar610 View Post
    This board game from a generation ago based on the fall of the empire used a similar concept. The top rows of hexes becoming uninhabitable as the game progresses. Even the Huns behavior is similar with the Huns only scoring points for destroying others rather than occupying land. So it appears two major strategic Atilla TW concepts simply follow this board game.
    You know what my friends and I always did when we came across game rules that were stupid? We changed them.

    Not so easy to do with PC games unless you know your modding and not even then. So CA should change this weather so after a while the ice weather recedes back to normality even if it takes another 100 turns.

  6. #6

    Default Re: Climate change broken ?

    I think its a bit over powered but I like the idea

  7. #7

    Default Re: Climate change broken ?

    Well I agree with you it's an good idea but it's way overpowered when the hole world is infertile!

  8. #8

    Default Re: Climate change broken ?

    Not the whole world. Just everything but Rome.

  9. #9

    Default Re: Climate change broken ?

    Well technically speaking it's all relative because the southern parts are still somewhat more fertile than the rest.

    But it kinda shuts down several farming buildings because they become useless within 20-30 turns ingame.

  10. #10
    Primicerius
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    Default Re: Climate change broken ?

    To be fair to the CA, I have seen studies that say there was a climate chill that happened over several centuries during the time of the Roman Empire; not to the extent of all of Europe become arid but bad enough to hurt food production and causing a major population decline. The pop decline allegedly started around 200 AD and reached its trough around 600 AD.

  11. #11

    Default Re: Climate change broken ?

    Quote Originally Posted by Slaists View Post
    To be fair to the CA, I have seen studies that say there was a climate chill that happened over several centuries during the time of the Roman Empire; not to the extent of all of Europe become arid but bad enough to hurt food production and causing a major population decline. The pop decline allegedly started around 200 AD and reached its trough around 600 AD.
    Authors sell books based on fantasy. Rome was done in by its own success, eventually the demands of a large population degraded the environment. The has been the story of the rise and fall of civilizations since they were invented. Climate will fluctuate having highs and lows that can last up to a generation. But centuries long major decline is fiction.
    Proculus: Divine Caesar, PLEASE! What have I done? Why am I here?
    Caligula: Treason!
    Proculus: Treason? I have always been loyal to you!
    Caligula: [laughs insanely] That IS your treason! You're an honest man, Proculus, which means a bad Roman! Therefore, you are a traitor! Logical, hmm? Ha, ha, ha!

  12. #12
    Primicerius
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    Default Re: Climate change broken ?

    Quote Originally Posted by wulfgar610 View Post
    Authors sell books based on fantasy. Rome was done in by its own success, eventually the demands of a large population degraded the environment. The has been the story of the rise and fall of civilizations since they were invented. Climate will fluctuate having highs and lows that can last up to a generation. But centuries long major decline is fiction.
    I was not speaking of books but academic papers. Also, regarding centuries long declines: think the ice age (trumping them all). The last glacial period lasted what? 20,000 - 30,000 years.

    Europe's climate is also very dependent on the Golf stream. There are accounts of its flow slowing for extended periods in history. Slowing of the Golf stream leads to colder climate in Europe.

    There is also the "Little Ice Age" which arguably lasted from 1350 to 1850.
    Last edited by Slaists; March 13, 2015 at 03:50 PM.

  13. #13

    Default Re: Climate change broken ?

    Quote Originally Posted by Slaists View Post
    I was not speaking of books but academic papers.

    Europe's climate is also very dependent on the Golf stream. There are accounts of its flow slowing for extended periods in history. Slowing of the Golf stream leads to colder climate in Europe.

    There is also the "Little Ice Age" which arguably lasted from 1350 to 1850.
    Same difference it's all showmanship these days.

    Also, regarding centuries long declines: think the ice age (trumping them all). The last glacial period lasted what? 20,000 - 30,000 years.
    I wasn't referring to glacial cycle, that isn't due for thousands of years and maybe never with AGW.

    Europe's climate is also very dependent on the Golf stream. There are accounts of its flow slowing for extended periods in history. Slowing of the Golf stream leads to colder climate in Europe.

    There is also the "Little Ice Age" which arguably lasted from 1350 to 1850.
    The "little ice age" is just a piece of popular fiction. It was based around the Thames freezing for 3 months of the year. But it had been recorded as doing that regularly since Roman times. What had occurred was that changes in the industrial landscape have made freezing a rarer event. Then they rave about grape growing, but grapes have always been grown in Britain. The only absence was for generation after WW1 because too many gentry had died in the trenches. Then they rave about malaria, but such was regular feature until the marshlands were drained in the industrial age.

    Most PHD's are BS but it still gets them a pass mark.

    The real crisis in the late middles age was overpopulation combined with land degradation. When a population suffers from poor nutrition they are susceptible to plague, which shows up like clockwork and solves the overpopulation problem.
    Proculus: Divine Caesar, PLEASE! What have I done? Why am I here?
    Caligula: Treason!
    Proculus: Treason? I have always been loyal to you!
    Caligula: [laughs insanely] That IS your treason! You're an honest man, Proculus, which means a bad Roman! Therefore, you are a traitor! Logical, hmm? Ha, ha, ha!

  14. #14

    Default Re: Climate change broken ?

    Quote Originally Posted by Slaists View Post
    To be fair to the CA, I have seen studies that say there was a climate chill that happened over several centuries during the time of the Roman Empire; not to the extent of all of Europe become arid but bad enough to hurt food production and causing a major population decline. The pop decline allegedly started around 200 AD and reached its trough around 600 AD.
    There were some climate variability in this period. Most notably, dryness increased at around 250, and again after 400 AD. So the loss of fertility after 400 AD might have some basis, because Europe did become more arid during that time. On the other hand, the "creeping winter" mechanic is not accurate, considering that the temperature anomaly was only -1 degrees, and 1 degree of difference isn't that significant. The climate change was not much in terms of temperature, but more in terms of dryness.


    http://www.wsl.ch/fe/landschaftsdyna...11_science.pdf
    Last edited by Aeratus; March 14, 2015 at 09:30 AM.

  15. #15

    Default Re: Climate change broken ?

    I like the idea even if it's not historically accurate but they went completely overboard with it. It's also one of those features the should be optional via a check-box before you start a campaign.


    http://www.twcenter.net/forums/showt...ate-Change-Mod

    This is the only climate change mod I've seen yet though.
    Last edited by Insert Username Here; March 13, 2015 at 07:30 PM.

  16. #16

    Default Re: Climate change broken ?

    Quote Originally Posted by Insert Username Here View Post
    I like the idea even if it's not historically accurate but they went completely overboard with it. It's also one of those features the should be optional via a check-box before you start a campaign.


    This is the only climate change mod I've seen yet though.
    Inaccurate, but it does emulate the severe economic problems facing the Empires. A food shortage could be created by a lack of trade as rural communities went into simple self sufficiency and ceased sending surplus to support the cities. Falling iron production does mean less implements for farming and hence declining output.

    So in terms of effects it could be accurate.

    The East reached its nadir in the 430's and was in recovery by the late 440's. The West simply continued on the path to extinction.

    The West didn't fall for no reason!
    Proculus: Divine Caesar, PLEASE! What have I done? Why am I here?
    Caligula: Treason!
    Proculus: Treason? I have always been loyal to you!
    Caligula: [laughs insanely] That IS your treason! You're an honest man, Proculus, which means a bad Roman! Therefore, you are a traitor! Logical, hmm? Ha, ha, ha!

  17. #17

    Default Re: Climate change broken ?

    They could just remove fertility entirely and replace it with something that increases the chance of having bad season effects and disasters each turn, so that the north doesn't become infertile but very likely to have blizzards and terrible weather during winter and autumn.

  18. #18

    Default Re: Climate change broken ?

    All they had to do was implement it slowly to allow for a strategic change over time, instead of at preset points just reducing it.



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