Christianity is extremely expensive. The upkeep of churches even at the tier 2 level can easily outweigh the entire tax revenue from a province. This is particularly devastating for the WRE with the massive Corruption modifier.
I just tried a WRE start where I demolished all the churches starting from Turn 1. It was fantastic, probably the only way to win on Legendary. You get a huge bonus on the demolitions and then your income goes steeply into the black. The empty building slots allow for crucial sanitation and food buildings too. Local traditions will allow Paganism to grow back all by itself, and the religious penalty is fairly mild.
With the ERE going Pagan has been a runaway success, almost made the game too easy.
But the AI cannot execute this strategy, it can't burn down its churches.
And it should be this effective in the first place. Charging 200, 600, or even 1000 denarii from the Imperial treasury is absurd. No other building in the game has an upkeep that comes even close. This maintenance cost is what's causing the AI Romans to do so badly.





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