
Originally Posted by
Bramborough
I have to admit, the Hun-spam is getting tiresome. It didn't bother me much on the first campaign, because everything was still new and I was just trying to see how the game worked. Now, however, it's become wearying. Even when playing a cautious, conservative style, they come along and screw everything up. Hard to take on a neighboring faction for expansion's sake, while also defending against the Huns at the same time, since you have to leave armies dispersed throughout your territory, defending almost every town. And as others have pointed out, there's really no viable proactive strategy to deal with it...Attila is essentially immortal for a big chunk of the campaign.
I know that's the way it's supposed to be, and is meant to reflect (however superficially) the situation of those times. And the first time through, I appreciated all that. I liked the challenge. But now I'm wondering just how much replayability there is here. I completed 11 R2 campaigns through to one of the 3 victory conditions. Right now I'm having a hard time envisioning 11+ Hun Invasions to do the same in Attila.
For me, an acceptable "middle ground" would be to shorten the duration of the Hun onslaught. My understanding is that the great Hun burn-everthing-to-the-ground invasion was really confined to about a 10-15 year period, from the time Attila became undisputed king (438 or 439, I think) until his death (453). To my mind, the game's Hun-spam should run during that time period, but before then, they should behave pretty much as any other AI horde faction. Attila can still be un-killable and the Huns un-destroyable until then...but how about toning it down to let the player have a good 40 years to acquire and develop territory before having to deal with these guys, rather than just 5-10, depending on faction start location?