VDM updated:
- optimized some scripts
VDM updated:
- optimized some scripts
Hi,
Vadants,
Is there an easy way to increase the amount of years, from 10 ( 40 turns) to 20 ( 80 turns) until the annexation event?
By easy way I mean a way that even a lay person like me can be able to do it.
Thanks a lot,
I hhad a ctd in the first early campaign turn i don know though .
In order to play this mod do i have to always run it from Van-bat or just once?
MACEDONIA ETERNAL GREEK KINGDOM
i dont think i have done anything wrong with the installation, but the problem is confirmed, i have constant non reproducible random crashes while using this mod but i ahve followed the instructions correctly.
MACEDONIA ETERNAL GREEK KINGDOM
hmm ill see to it , i ahve the latest version of Imperial Destroyer and the latest version of VDM , i have also installed the normal range not the small range of movement and thats pretty much it.
MACEDONIA ETERNAL GREEK KINGDOM
I'm afraid I also have a problem. I installed VDM after reading and viewing the youtube install instructions, but when I click on VDM launcher it says it can't verify the path. I checked the properties and the string does indicate the right path, but it still will not launch.
Suggestions? Comments?
I'm afraid I also have a problem. I installed VDM after reading and viewing the youtube install instructions, but when I click on VDM launcher it says it can't verify the path. I checked the properties and the string does indicate the right path, but it still will not launch. It may be that I'm misinterpreting one or more of the install instructions, but I can't figure out how.
Suggestions? Comments?
Now I see (said the blind man). I had them both in the data folder. My bad. And yes, I did install the hotfix.
Thanks.
Well to be sure i have this configuration , Increased_trading_income+standard_movement_speed+square_formation+trade_ships+rakes_can_assassinate, the normal range from your mod and the latest files from each mod but constant crashes.
I have also installed the hotfix
Last edited by Megasalexandros; September 01, 2016 at 11:25 AM.
MACEDONIA ETERNAL GREEK KINGDOM
So far, it launches fine. I'll let you know if I have any CTDs.
Is it possible to block auto-replenishment for AI when their armies are on enemy lands? I think this doesn't make much sense and breaks strategical aspect of this nice addition.
AI is doing it all the time, so there might be a mistake in the script as all other things work fine.
Other unrelated minor thing: sometimes characters (generals, ministers) are losing some traits that are said to be "permanent" in the description. Like for example minister could lose honest trait and then became corrupt.
Last edited by Herr Doctor; September 04, 2016 at 11:24 AM.
Hi,
Vadants,
About Herr Doctor problem and just to help with a solution. I noticed that the auto-replenishment script tends to turn off when launching the game via VDM_start. Because of that problem I'm launching via Empire_start, and it always works perfectly this way (well, it tends to create more save game problems but this is Empire so we should be accustomed by now).
Also, the Lisbon earthquake. It is nice to see it trigger at a random date but I saw that event event trigger 3 times, in just little more than 30 game years. In my opinion, it should only trigger once per campaign given the amount of geological info we have today about this matter, it is estimated that on average earthquakes of that intensity, trigger between 250 to 300 years on those specific plates. French and probably Dutch Guyana to, should be affected by the event as records state that the tsunami reached the north shores of Brasil and French Guyana (ships should also be harmed).
Thanks and keep the updates coming,