Victory Screens: Post your Victory Screen and Difficulty
HARD
So I've been going over the achievements and most people have completed the grand campaign as the Danes or Jutes: More people have completed it as Visigoths than Ostrogoths despite their traits. I'm also wondering what the color of the achievement signifies: I've got a red one for victory as the Ostrogoths. It's actually rather interesting how many people have seen a campaign through without mods. Don't mean to brag or anything, I'd just like to see who on TWC has achieved victory and on what difficulty. Feel free to add to the discussion if you're on your way to completing or haven't gone to the end. I'll update this thread when I have the military victory. I'm not sure if the campaign will go past 500 A.D. so I'll be going for efficiency.
Last edited by Lugotorix; March 08, 2015 at 12:09 PM.
Re: Victory Screens: Post your Victory Screen and Difficulty
Originally Posted by Butan
I think you can play forever?
This raises an interesting proposition. They could just expand the rosters and tech tree/buildings, stop with the razing and have the factions go into the Dark Ages/ Frankish Kingdom 6-800, with emergent factions and religions for an expansion.
Last edited by Lugotorix; March 08, 2015 at 01:37 PM.
Re: Victory Screens: Post your Victory Screen and Difficulty
Here's my victory screen for Sassanid Divine Triumph
Spoiler Alert, click show to read:
Difficulty level: Hard
Pretty easy campaign. I finished with 12.5 million gold, and over 120k profit per turn. I pretty much destroyed the ERE within the first 5 years. Then, I mostly turtled my way to AD 450. The hardest part was actually keeping my puppets from rebelling, since you need 20 puppet states to achieve Divine Triumph. I was also dissapointed that there was no video for Divine Triumph. The cultural/military victory video is the last video in the game.
Re: Victory Screens: Post your Victory Screen and Difficulty
Saxon Campaign, Normal difficulty.
Took out Franks/Langobards and then expanded into Belgica early, that became my most important province, really. Slowly chipped away at Britain while holding off the early-chapter Hun forays. Some back-and-forth in Maxima Sequanorum against Roman separatists and Septimania, finally united that province but took most of the campaign...Octodurum was razed multiple times. Met the minor victory conditions fairly early except for settlement count and needed all of Frisia. Hunkered down to defend against the main Hun onslaught in Chapter IV, and after they were done, took the rest of what I needed to unite Frisia. I hadn't consolidated there all game because the Angles were good buddies most of the time. Then they obligingly...and somewhat bewilderingly...declared war on me, so I didn't have to take a diplo hit to take them out. At the time their behavior puzzled me, but now I understand the mechanic whereby individual FL's are the primary determinant of their attitude...the Angle heir succeeded carrying the max Great Power-hating trait.
It was my first play-through and I made a lot of mistakes, but I stuck it through to the end.
Great job, man! I think Legendary as WRE for my first playthrough would drive me up the walls. I had to re-load tons of times on Hard as the Ostrogoths.
Re: Victory Screens: Post your Victory Screen and Difficulty
Ostrogoths, Normal difficulty.
Finished this one up last night. Pretty conservative approach. Captured Sirmium on Turn 2, and expanded from there. Some fighting involved, but primarily colonized desolated areas. Consolidated Pannonia/Dalmatia/Dardania.
It's a pretty good 9-province chunk of land. 3 resources (lead, fur, orchard). A port for commerce & trade routes. Pannonia starts at Rich fertility, and so doesn't go completely infertile in late-game. Militarily, the settlements are fairly close together, enabling defending armies to respond quickly to threats. The Danube and its tributaries provide an effective obstacle along the northern edge of the area, especially near Sirmium/Sopianae.
Developed these regions up to Level III/IV, built a strong enough economy to support 5 high-quality stacks. Was more than adequate to fend off the multiple waves of Huns. Used spies to continuously harass their stacks, assassinating any Hun general with multiple stars. Whacked Attila himself at least 5 or 6 times. When odds were favorable, would pick off a stack or two to get my armies/generals some skill points & influence, as well as foster diplomatic bonuses; was able to eventually forge military alliances with a majority of northern European factions (Franks, Thuringians, et al) as well as ERE and some of the Roman offshoots. The anti-Hun activity was enough to overcome the Great Power and cultural/religious attitude penalties (at least in many cases). Once the Huns were done, resettled desolated Dacia and continued squeezing development out of Dardania, was enough to meet the remainder of Minor win conditions without having to fight anyone else.
I don't know if such an approach would work on Hard and above. It was reasonably challenging on Normal; the Huns kept me on my toes. My defensive scheme worked, but it was repeatedly tested with some seesaw battles, some of which could easily have gone the other way. I enjoyed the Ostrogoth unit roster, with its blend of Germanic and Roman troop types; the latter were particularly prevalent in garrisons, which played well into the defensive scheme. I also liked running with Arian Christianity; provides strong Edict options. I found myself situationally switching between Edicts throughout, far more often than I did in Saxon campaign (or in any R2 campaign, for that matter).
Re: Victory Screens: Post your Victory Screen and Difficulty
My long national nightmare of achieving one of the three major victory conditions is over. Cultural victory on Hard for Vanilla earlier last night. No achievement though. It was a struggle on Hard, but once my economy started enabling colonization on a massive scale, a slippery slope after a full fledged failed invasion of Italy by the Garamantians. Not bad for two years after Theoderic.
Last edited by Lugotorix; March 25, 2015 at 02:14 AM.