Now, obviously WRE and ERE should be more difficult than normal, given the history books. But it goes way beyond that in terms of how wildly different the factions are in difficulty:
Sassanids are a cake-walk so long as you know TW games and their basic mechanics. Already beat my first Attila campaign as them, and did it on Hard. Sanitation was at +11 or +12 in almost every single settlement.
Huns are incredibly difficult. I started a campaign with them on Hard, got maybe 100 turns in, and had virtually 3/4 of the map at war with me. Well, in the past this would be no big deal, since in the past only factions actually near you would hunt you down (logical enough). But now? Now I have Dacia, ERE, Abgasia, and even the Sassanids sending armies at me despite me withdrawing back into the largely devastated Steppe (illogical).
Visigoths and Ostrogoths are around where most R2 factions were in difficulty. Good rosters, capable of settling where they want to try and gain an advantage of sorts.
Geats, Danes, and Jutes are in a pretty tough spot. Not impossible by any means, but where do you expand to? Britannia tends to be too strong too quickly, and if you go south you run into the quagmire of tribes that will likely bring in still other tribes against you. Stick to the coast and you'll do well due to their rosters, but there actually aren't so many settlements on coasts except in the Med. Sea area. Plus their early units often are garbage (had flashbacks to Eastern Spearmen). At least the Geats start with two settlements, so they can do well enough to be in okay shape by the time the admittedly powerful mid- and late-game Norse units appear. But other than that, have to rely on navies in an area of the map with fewer coastal settlements than one would imagine.
Franks, Saxons, and Longbeards all have to deal with a bunch of factors. For one, the cold from the north encourages you to go south, but if you go south you likely get smacked by the Huns coming through, or end up having to wait and turtle up a long time as WRE finally withers away after a number of turns.
In contrast, in R2 I remember only one or two really tricky/easy factions (Suebi were really difficult for the start, and Seleucids were also tricky). But here, there's a lot of factions that actually feel like I'm playing a whole difficulty level up from what I chose (Huns in particular, even though I sat down and analyzed the horde mechanics before giving them a go).
Is it just me? I mean, Attila's been out only a few weeks, so maybe it's just me, but it seems like factions vary a great deal in terms of difficulty compared to R2, and in general tend to be tougher by a good amount. Only the Sassanids seem easier than usual, while the Goth factions (I played the Visigoths till about 410AD) seemed to be easier in many ways if you ventured into the area between WRE and ERE.
Thoughts?




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