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Thread: Proposal No Trespassing

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  1. #1

    Default Proposal No Trespassing

    Units need to be out of a territory in 2 turns or killing them should not dictate a war or have any political repercussions trespassing in an out but if in a territory for more than a second turn then should be able to kill them atiolla is a great game but to much trespassing ugh

  2. #2

    Default Re: Proposal No Trespassing

    this is a good idea I thought agent actions or so even millitary shouldnt be looked at as starting a war and if it DOES their allies/overlord should not join them.. if you declare war on them and kill just that army. also if you got less 'angry' points for war'ing on them and they were willing to settle for peace in 3-4 turns that would be cool - as it was their damn fault in that case.

  3. #3

    Default Re: Proposal No Trespassing

    This would be a nice addition, it's strange that this option hasn't been added by default.

    I always find it stupid that I have to go to war with a faction to send them out, and using agent actions on a trespassing army just makes them get angry with me.. ?!?!? Strange mechanics at work here

  4. #4

    Default Re: Proposal No Trespassing

    If I recall there used to be a "Stop trespassing in my land" diplomatic option in Total War. Just another thing we lost along the way for no good reason.

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