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March 04, 2015, 10:18 PM
#1
Laetus
Lay of Ybor - Neat, but Underwhelming
Anyone else kind of get the feeling this was made out to be a bigger feature than it actually is? It's a neat concept, but it just came off to me as somewhat basic and uninspired. A few (4-5) events that didn't really draw me in and only a handful of them. King Arthur and King Arthur 2 (the Total War-like games) had a rather neat way of doing this and really brought life to the characters. Wonder if it would be possible to mod (.lua modding?) the feature to apply to other factions, and be able to change the names and events so each faction could have their own character and story for that character (Geats have a Beowulf inspired character that appears as a general or champion in their starting city, I think there is a mod out there that allows attached champions to fight in battles, Western Romans an Arthur inspired character that appears as a general in the British isles, etc.), with more literary epic style events (Geati character fights a troll and gets a bonus to attack or a skill that instills fear in an enemy unit or attribute that lowers enemy army morale, an event for Arthur where he pulls the sword from the stone gives him an attack or attack damage bonus). Not sure how possible the above is, and some of the stories would obviously not be based in so much reality (though as epics and tales they don't need to be), but it would really add some characterization, personality, and attachment to the characters.
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March 04, 2015, 10:21 PM
#2
Re: Lay of Ybor - Neat, but Underwhelming
This mod might actually be worth the price if it enables modders to implement script like events similar to M2TW.
Gods know what we could do we do with scripts.
scripted invasions, faction behavior (limited), generals and anything from units, events, buildings and the list goes on.
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