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Thread: The Saxons Are Awesome + Vikings Units

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  1. #1

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    thanks mate !

  2. #2

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    I added a cheap migration sword for low tier units:

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  3. #3
    Heathen Storm's Avatar Where's my axe?
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    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Don't forget, the seax (and its more northernly variant the scramaseax) were the go-to weapons for the Saxons, hence the names. They were a quite common weapon amongst the commoners.

    Proud mod leader, modeller and public relations officer of Heiðinn Veðr: Total War


  4. #4

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    I updated the mod, i added a long seax and reworked the textures added earlier to match the vanilla light and reflexion environnement.

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  5. #5
    Heathen Storm's Avatar Where's my axe?
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    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Quote Originally Posted by Hadrien Ier View Post
    I updated the mod, i added a long seax and reworked the textures added earlier to match the vanilla light and reflexion environnement.

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    good work!!!

    Proud mod leader, modeller and public relations officer of Heiðinn Veðr: Total War


  6. #6
    Viva Espana!'s Avatar Semisalis
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    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Do you ever plan to include new units, specifically something inspired by Late Saxon/Anglo-Saxon soldiers? Representative of the Saxons finally settling in old Roman Britain as Wessex, Northumbria, Mercia, etc. and adopting some of their armor/ways prior to the Viking wars with the Saxons in the Dark Ages?
    "To admit defeat, is to commit a heresy against the Emperor." - Imperial Proverb.
    "Well... that was unexpected." - Last words of Chaos Lord Ulakar the Undefeatable.

  7. #7

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Actually the DEVs team of the Fall of the Eagles think about making a new campaign in a different, late time frame, it not will be release in near future but when we will start to work on i'll make this type of unit for sure.

  8. #8
    Libertus
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    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Quote Originally Posted by Hadrien Ier View Post
    Actually the DEVs team of the Fall of the Eagles think about making a new campaign in a different, late time frame, it not will be release in near future but when we will start to work on i'll make this type of unit for sure.
    YES! I hope you guys go ahead with that idea. Off topic i know, but I want to play a campaign with the WRE hanging on for dear life in Italy and the 'barbarian' kingdoms fully established throughout Europe sooo badly

  9. #9

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    The mod has been updated to fix some clipping with chainmails and tunics.

  10. #10

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    The mod has been updated, there are two new helmets and one sword:

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    And a little tease of the futur update for Fall of the Eagles: http://www.twcenter.net/forums/forum...les-%28FotE%29


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    Last edited by Hadrien Ier; March 24, 2015 at 07:54 PM.

  11. #11

  12. #12
    totalingend's Avatar Civis
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    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    This mod is a gorgeous re-skin, well deserved rep!!
    I couldn't revert to vanilla!
    However, would you consider please making the Saxon units taller? Did you adjust their height? Because they look hilariously short when fighting other factions - especially other nordic factions and the new Celtic units, who seem to be absolute giants!
    Thanks

  13. #13

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    The mod has be updated, it fix a missing belt error in the VMD introduced by the latest offical patch.

    Quote Originally Posted by totalingend View Post
    This mod is a gorgeous re-skin, well deserved rep!!
    I couldn't revert to vanilla!
    However, would you consider please making the Saxon units taller? Did you adjust their height? Because they look hilariously short when fighting other factions - especially other nordic factions and the new Celtic units, who seem to be absolute giants!
    Thanks
    I won't do that because i want to keep the mod the most compatible as i can with other mod, and i suggest to you to use a mod with deeper overall modification like this, let's say Fall of the Eagles for example (you can use them both but you have to load this mod before the other one).
    Last edited by Hadrien Ier; March 26, 2015 at 02:33 PM.

  14. #14

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    New update with a new officer, elite helmet:

    It was made from the one found at Vendel, a famous archaeological site, in a burial boat. The Vendel culture and era is directly tied to the saxon culture of the same era because The Sutton Hoo archaeological site show numerous similitude in term of armourers producing work. I think that's why CA shared most of the units in the nordic roster with the saxons.

    It look like this:


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    Some modern reconstructions:


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    And here what it is look like ingame:


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    Last edited by Hadrien Ier; March 30, 2015 at 04:16 PM.

  15. #15

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Wow, good work on the Vendel helm! Keep it up

  16. #16

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Be carefull when combining models with alpha channels, it take a lot more CPU ressources for users during battles.

  17. #17

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Quote Originally Posted by Arthalion View Post
    Be carefull when combining models with alpha channels, it take a lot more CPU ressources for users during battles.
    I don't use alpha channel on this helmet all are set by the 3d model and in this mod i never use alpha channel to combine things, only to hide part of a model, like on the vanilla ridge helmet.

    This mod take more CPU resources because textures have a higher resolution or the 3D models have a higher count of polygons.

    I have a high end PC so i don't realise when i push to far and if you want i can reduce the size of the new textures or the amount of polygons to suit more with most of the PC configuration, just let me know.

  18. #18

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    hi i didnt test your mod myself, i just believed you used this technic, but as you told it, i was wrong, good stuff anyway

  19. #19

    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    Thank you Arthalion.

    The mod has been updated, I have resized some textures to optimize the performance and corrected some bugs (clipping issues, non reflective or too much reflective textures etc...) and added the screenshots for every units on the OP.

  20. #20
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: [DLCs Not Needed!] The Saxons Are Awesome

    This conversation was fascinating and the helmet a superb craftman work, hats off!

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