Okay, I think I can make a 12tpy version. That shouldn't be too difficult.
Q1: I don't know if it works well with Radious. I haven't really tried it. If Radious makes building changes, loading my mod before would probably just overwrite those changes.
Q2: Yes, this mod increases garrisons. It doesn't actually replace any vanilla garrison units, but adds more units on top of the vanilla ones (uses a table fragment, not a full table). You should probably be able to use another garrison mod together with this one, but it would probably result in really big garrisons.
S1: I didn't want to increase those main city chain costs further simply because those buildings then become only worth building on your borders - a smart player would demolish the ones in the interior of their empire. I could possibly increase some maintenance costs for other buildings though. But for now, I think the costs are okay, at least for barbarians.






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