
Originally Posted by
barry12
Same here, finding it all quite easy, for all of the reasons and tactics mentioned above. The start of the game is easily the biggest challenge, once that's over, the game's a breeze.
I was really angry to discover the Huns, the entire subject of this game, did not start ONE battle with me. The Germans come across the Rhine occasionally and I've surrendered Spain to some African enemies, but apart from that, I am so disappointed that the Huns never made it to even Germany, let alone France with an army of c.80,000 (represented in game with multiple stacks of course).
Attila died at the age of 40-something and razed a small area in Eastern Europe, but this was such a massive anti-climax for a game called Attila Total War. I was expecting something like MTW2 with the Mongol hordes attacking everyone, but no, Attila was beaten back by a bunch of lowly-ranked, starving, badly-armed German tribes. I noticed too that the Eastern Roman Empire didn't get touched by the Huns either.
The novelty of this horde / razing feature has worn off immediately. At the beginning, it seemed novelty and cool, and I'm sure if it was realistically and properly implemented it might have some merit.
But at the moment, it is literally just an incredibly poorly programmed CAI faction wondering around burning the map of all its gameplay contents, leaving me staring at a barren, vast, empty continent that should be full of fleeing tribes and armies and people.
This game, like most TW games, needs its campaign AI re-written from scratch to allow us all to fight the battles this game is about. If I wanted to stare at a map of Europe for 10 hours straight, I'd go play Europe Universalis or look at the world map hanging up on my kitchen wall. I played Attila all day yesterday, searching for battles to fight, and played only 2 fun large-sized battles, when I should be avoiding them at all cost, it should be SCARY seeing lots of enemy stacks appearing on your horizon on what we call.... INVASIONS!!!