Can I mix Fall Of the Eagles with Magnar mods or radious? Or can I mix Magnar with radious?
Last edited by The Despondent Mind; November 25, 2015 at 11:34 PM.
Hello , I want to ask you if there is mod , or some way how to get always sunny clear good visibility weather in battle map (even in custom battles)
ThX.
Is there any mod that changes Attila's style unit icons (red and yellow squares with the unit type simbol in white) to the RomeII style? Which include the coulors and symbol of the faction... I just find it more aesthetical and inmersive
Is there a mod that allows all factions to be playable yet?
Is there any mod in which Romans can survive as the AI, at least to have a fair chance like any other faction?
Last edited by The Despondent Mind; December 07, 2015 at 11:10 PM.
There are some mod to improve the graphics and AI Game?
Just use double garrison its will give WRE lots of time to recover it by itself. Another easy solution is by manually add extra money in stats post for WRE. Say like 100 k or something. So WRE AI can easily build enough army and upgrade lots of core building. Another easy ways, by giving some huge bonus trait for WRE for example 90 % bonus for upkeep, construction , extra movement etc etc.
Historically and for the sake of gameplay WRE must collapse so the Barbarian faction can grow stronger, but as quote i used to say ,"Your game your rule"
Modding is like accursed wine, you try a sip and you ended empty the whole glass
Under Proud Patronage of Shankbot de Bodemloze
Are you trolling? Right above where it says POST NEW THREAD it has a sub forums with names and descriptions answering both your questions?
Hey guys, I was watching some videos about the new Attila DLC and I found out that the Papal States faction has the Papal Guard as a unique unit. I know that faction isn't normally playable but could someone please create a mod that lets one do so or point me in the right direction to a mod that has already been made?
I too would like to see a faction unlock mod, but for me it's the Welsh Kingdoms that I want to play as.
But WRE falls almost 100 years after the game starts yet it never survives until 400 A.D. in the game. I just want them to have a fair chance and not be so easy to slaughter for everybody. Same with ERE.
Last edited by The Despondent Mind; December 10, 2015 at 11:58 PM.
Easy enough, its require simple scripting , so the WRE AI get inject money at the beginning, however the script will not work, if human player used it. But since i am not scripter i realy dont know how create it. So people do need manually to edit its save game to achieve the same result.
How can WRE collapse if they have enough money to build lots of army to defend it border ^^
Modding is like accursed wine, you try a sip and you ended empty the whole glass
Under Proud Patronage of Shankbot de Bodemloze
yeah i want it too
Of course, you need to set AI armies so that they fight each other instead of avoiding one another if you want the "more armies" approach to work.
It seems that currently there is a unintentional lock on the factions
replying to bumb bc I really want to see this made