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February 28, 2015, 05:53 AM
#1
Foederatus
[REQUEST] Marching AI in Battles
I've noticed the AI tends to use run for most moves. It even runs when changing army formation arrangement - could you imagine the chaos this would cause in real life! A large body of men need to walk/march to keep formation integrity and to conserve their strength. They should hold back on running until its really needed. Not only would it look more realistic the AI would also be more effective with well ordered fresh troops.
Can any of you knowledgeable modders out there find a way to stop the AI using run most of the time?
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March 01, 2015, 04:08 AM
#2
Foederatus
Re: [REQUEST] Marching AI in Battles
I tried a work around for this by swopping over the run/walk speeds for infantry - in effect I fooled the AI into using march instead of run all the time. The results were good, a well ordered and deliberate enemy. But alas routing units walked away from the battle which ultimately made it a fail!
There has got to be a way to do this. Is there a config type file hidden somewhere in which one can set the default move to walk?
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