Effectfull Stances
Im been working on more meaningful and effectfull stances, giving them powerfull positive effects, same time big devastating consequence if you use them too long or at wrong time. And would like to get some feedback on what you think, any good ideas I could use, testing, rebalancing etc. I'm doing testing and fiddling with the numbers back and forth, I want it to bee powerful but not making it OP, so plz comment if there's anything weird happens 
Ive been using DogSoldierSPQR's combat overhaul with this and totally love it, so test it out 
It's WIP, havent looked much on navy and hordes yet to make them more distinct but its still enjoyfull, while writing right now I figured out something I wanted to do with sieges... its not quite where I want it yet. In future I'll hopefully ill figure out how to ad new stances too but it's probably impossible. Have fun meanwhile 
_zTHE_stances_.zip