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February 26, 2015, 05:29 AM
#1
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February 26, 2015, 07:44 AM
#2
Re: Army stance test - it works until now.
Where do you see the advantages of your change? As I practically never played R2TW vanilla I'm not used to forced march.
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February 26, 2015, 08:21 AM
#3
Re: Army stance test - it works until now.
if army that stance forced march attacked 100% ambushed. player can manage, but AI can't. somtimes you need force march when you stuck in ZOC. and without it transport are a lot slow. So i try not be ambushed (for AI) and I assumed forced march as normal march assumed normal default stance as battle deploy or camped
Most of all AI response enemy threat better.
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February 27, 2015, 05:43 AM
#4
Re: Army stance test - it works until now.
Situation
Macedonia Epirus Vs Athens Sparta
With Vanilla or Default Dei This kind of army arrangement not really happen.
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February 27, 2015, 07:00 AM
#5
Re: Army stance test - it works until now.
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March 02, 2015, 04:14 AM
#6
Re: Army stance test - it works until now.
Butan / Thank you.
I'v found that i need to enable navy double time too, but DEI disable it. How to enable Double time?
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March 02, 2015, 03:40 PM
#7
Re: Army stance test - it works until now.
Interesting. Similar to the increased range spotting recently developed for the BAI.
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March 03, 2015, 12:39 AM
#8
Re: Army stance test - it works until now.
How is that arrangement of armies not possible in DeI?
To bad that we cannot have a 5th army stance.
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March 03, 2015, 07:01 AM
#9
Re: Army stance test - it works until now.
If we could have unlimited stance....
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